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✔️ HL Verified
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- Jan 26, 2013
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Nice progression keep it up !!!
Ok, but how does that fix the normal map problem?Be sure to seperate the parts of your mesh into subtools, else you will just increase subdivision to your entire mesh, which means much more limited extra polycount you could get by splitting and you will loose framerate when you work on entire mesh with higher poly,while working on seperate piece which can have much less polygons, but will help you to win extra FPS.
Seperate your mesh into various subtools and try sculpting only then. Or experiment with smaller and simplier objects like with a plane. That's the way everyone is doing until they understand how to get the best quality and what affects what. Just experiment with simplier things and you will understand it. Now back to your drills, soldier.Ok, but how does that fix the normal map problem?
I'm using Wacom Bamboo One. It's the cheapest one, and it is still very good, for the basic feature of tablet. The only minus is that it doesn't have any buttons on it for shortcuts, but that's totally fine.So, here is an offtopic question, but i still need help. Wich tablet do u guys recomened for me to buy? I know that the most expensive one is the best, but i dont have that much money to waste (i am 16, i dont have a job XD). So wich one is good, but also cheap?
For me the size has never been a problem. At least it doesn't get in way so much that it's noticeable in performance.But, isnt it too small? I read on some forum that small tablets are a real pain!
I have this one too, I mainly used it for my Animating and it worked pretty well for me.I'm using Wacom Bamboo One. It's the cheapest one, and it is still very good, for the basic feature of tablet. The only minus is that it doesn't have any buttons on it for shortcuts, but that's totally fine.
Wow, this is start looking like something, that could get really cool :yes:Hello again, here is a model that i have been modeling for the other project i am wroking on
its just a basemesh though, gonna export it to zbrush and make it cooler
http://puu.sh/7LLvX.jpg
what lil project is it? I might be able to lend a hand with animations or rigging. Just send a pm.:fight: Thanx
--- edit ---
And btw, its not my design
Looks almost straight out of Dragon Quest's style.Hello again, here is a model that i have been modeling for the other project i am wroking on
its just a basemesh though, gonna export it to zbrush and make it cooler
http://puu.sh/7LLvX.jpg