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I like the EEA idea of charging turbo, but i'd like to give my own input.
the point of this would be to temporary increase PL and speed if you hold the turbo button
there should be a charge bar if you hold the turbo button. on the charge bar should be two yellow bars. the first yellow bar would be needed to be charged passed in order for the increase in PL and speed. the second yellow bar would be sort of a use your health for a tremendous increase in PL and speed.
if you release turbo before reaching the first yellow bar, there would be no increase in PL or speed. if you release it after the first yellow bar and before the second yellow bar, you will receive an increase in PL and speed. The more PL and the more speed depends on how far you charged.
if you charge past the second yellow bar, you will have a tremendous increase in PL and speed, but at the cost of your health draining.
what would also happen is the further you charge, the more your aura should grow. so charging only a little would have a regular aura. the more you charge would make the aura grow more and more.
also while having the boost in PL and speed in turbo, you blue ki bar would drain as well.
in order to go back to your original PL and stop the blue ki bar and/or health bar from draining, just turn off turbo
heres a picture to explain more
i would also like to suggest changing the swoop look.
if you have no turbo on, you swoop with no aura.
if you do have turbo on, you swoop with an aura. with the aura, you would travel faster than swooping with no turbo.
it only makes sense it is made like this. in the show, every swoop at an opponent didn't have turbo around them.
EDIT: also, in the picture don't look at the numbers exactly. just random numbers to show increasing. those numbers can always be tweaked
the point of this would be to temporary increase PL and speed if you hold the turbo button
there should be a charge bar if you hold the turbo button. on the charge bar should be two yellow bars. the first yellow bar would be needed to be charged passed in order for the increase in PL and speed. the second yellow bar would be sort of a use your health for a tremendous increase in PL and speed.
if you release turbo before reaching the first yellow bar, there would be no increase in PL or speed. if you release it after the first yellow bar and before the second yellow bar, you will receive an increase in PL and speed. The more PL and the more speed depends on how far you charged.
if you charge past the second yellow bar, you will have a tremendous increase in PL and speed, but at the cost of your health draining.
what would also happen is the further you charge, the more your aura should grow. so charging only a little would have a regular aura. the more you charge would make the aura grow more and more.
also while having the boost in PL and speed in turbo, you blue ki bar would drain as well.
in order to go back to your original PL and stop the blue ki bar and/or health bar from draining, just turn off turbo
heres a picture to explain more
i would also like to suggest changing the swoop look.
if you have no turbo on, you swoop with no aura.
if you do have turbo on, you swoop with an aura. with the aura, you would travel faster than swooping with no turbo.
it only makes sense it is made like this. in the show, every swoop at an opponent didn't have turbo around them.
EDIT: also, in the picture don't look at the numbers exactly. just random numbers to show increasing. those numbers can always be tweaked