Effects are more watery ever since we started using the new system. (that also means they are louder, since you can hear better under water because of the way sound travels though substances)Changing the sound effects when the character is underwater would make game much more realistic.
Sounds good to me then^^ (pun intended). Carry on ^_^Its actually more bass. Like listening to a recording and editing the bass lavels up. And thats kinda the effect we used.