Uhh yeah, little Max8 problem

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Lost in space
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Lets make this snappy. I cloned my model, added a push modifier and adjusted some settings. I then deleted the push modifier, but then, the cloned model remained (as it should). But, now, I can't seperate the original from the cloned!

It's not a seperate object (I attached the original to the cloned), and selecting by element DOES NOT seperate them.

This is annoying in such a way that I cannot Collapse verts and the polycount has doubled. Also, keeping it like this would (I expect) make it impossible to skinmap.

Any help will be loved.
 
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What exactly do you want a printscreen of? Taking a printscreen of the whole model wouldn't help much, as the clone is on top of the original. You can't actually see any differences besides shadow errors.
 
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k then, come find me on msn, i r fix for you.
 
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Rude.. i mean Gir! You're so cool ,yo!
 
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lol, the model was ****ed.

thread closed.

lol @ shady xD
 
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