@sven-da-man - Yep, I think I fixed it more or less but dont forget that in the front view and in perspective it all looks very different, I fixed it but it doesnt show as much as your drawover, but check out this perspective view:
I fixed it as much as I could so it would look the best from every view =]
@Tek - Might wanna be a little more specific about the feet? ^_^
The ref you posted is cool and all but I dont think I'll make the feet like in the ref, I did try to capture the shape, look in my comment to sven for the feet update =]
@Valle93 - I dont think I'll model the leg muscles, like TeK said, something like that can be done with a good texture, I'll do my best on the texture on that part. =)
@imkongkong - Heh yep, fixed that space between the legs :smile:
@PiXel - I think you didnt took the brown handband into account, it does continue the forarm after all, I check it out too and if I'll make the forarms longer it wont look right, but I did make the hands bigger, also dont worry, the hands have extra polies for good deformation, they will be able to hold their weapons =]
So to conclusion, an update =P:
Also I have already started with the head, got about 35% of it so far but I'm pretty sure the model will be complete today =P depends on the crits of course ^_^
Lastly heh, thanks for posting the trailer TeK, I saw it before but it did give me some motivation boost =D that movie's gonna own.
EDIT:
Yay, finished the head, all thats left is modeled teeth xD gonna get to that right now and then post.
By the way, the polycount is above 3000 =P hehe