Too many normals problem

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Guys I need some help. When I try to compile my model edit it says error too many normals. Any ideas? Couse a friend asked me to make him a vegetto.
Normal, SSJ, SSJ2, and a Majin xD. It's finished but I can't compile it --___--.
PLZ Help. I used David's Goku and I changed a bit the textures. And the hair by NeD. HELP HELP HELP.
Heres a link to see how is it now http://www.youtube.com/watch?v=oOrjChmd_4w
 

MC

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TigerGEO said:
Guys I need some help. When I try to compile my model edit it says error too many normals. Any ideas? Couse a friend asked me to make him a vegetto.
Normal, SSJ, SSJ2, and a Majin xD. It's finished but I can't compile it --___--.
PLZ Help. I used David's Goku and I changed a bit the textures. And the hair by NeD. HELP HELP HELP.
Heres a link to see how is it now http://www.youtube.com/watch?v=oOrjChmd_4w
Did you get Davidskiwan's and NeD's permission first?

As for your problem:

Q. When i try to compile my model, it gives me the error "too many normals in model: "put your favorite name of model here!"

You have either:

1. You may have normals that are facing the wrong direction and need to be unified or facing the same direction as the majority. (Some black triangles). Try using the Unify command under the menu Tools->Unify after slecting all the mesh, (if it looks inside out after this, use the menu command Face->Reverse Vertex Order).

2. Way too many faces for a Half Life compile. (model is too complex).
 
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THANX MC

Thanx MC I hope that will solve my problem. Anyway I think I can make edits as long as i don't release them right.
After I make that pack I shall try to get permisions. :D
 
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have you tried cutting the model into 2 peices?, delete one half, save it as vegetto.smd then undo the delete, and select the oposite half and delete it and save it as vegetto2.smd

Open the qc file and add the lines

Code:
$bodygroup body
{
studio "vegetto1"
studio "vegetto2"
}
I think thats the right coding... anyway, save the qc file and compile.

good luck getting neds permission, I dont mind what you do with my model.
 
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★ Black Lounger ★
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nope, thats why i said good luck :p
 
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Done :D

It's done. Now I only need NeD's permision --___-- hmmm how to contact him?



Credits:

Davidskiwan: For the complete Goku model,textures and some animations.
NeD: For the hair model.
Kenny-DK: For the new swoop forward animation.
ESF Team: For the animations.
Tiger: For editting the Goku model and transforming it to Vegetto and for some texture edits.
 

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