Tien Model

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You mean my model?

Not really first you have the deltoids and then the neck/shoulder area muscles. I may have overdefined them though, so i see where you're coming from.
 
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Here's a messy paintover i made.Btw,don't render your models on a black background,it's difficult to see it.
 
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yeah i would render with an other colour if only i knew how. I made the render in 3d studio max, so any help?

Also your paintover is good, but that anatomy is a little to realistic for dbz.

I will try to make some adjustments based on it. Thanks!
 
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well if you ask me thats pretty danm amazing for the first time i must admit even i have done models but nether posted coz of children on this forum no offence to you nuttzy
 
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- update -

Yup I got, thanks ready.

here is the final model.

Anyone got any crits?

Tien either got lazy, stopped training and sat on his ass all day and became incredibly fat or had some sought of sex change, because it would appear in this pic that he has reall big boobs XD.

I like the skinning done on it so far though, I just think though that as outlined in the above paint over and references that you should also pay a bit more attention to Tien's six pack and enlarge and adjust the muscles necessary until it looks a bit more natural ;).
 
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I think the biggest problem are his shoulders
The way you connected the arms to the torso looks just so strange
 
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if u ask me the body needs a whole overhaul along with the uv map and skin...
right now its plain horrible, no offence...
you should just follow the drawover and start from scratch...
Thats my opinion...
 
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sorry but i still thinks that need more work or how said shadowcast start from scratch, or remake the texture,i dont like the textures of torsoo_o
:laff:
 
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How's this?



For me this is good enough. I'll be starting on something different now. Maybe a gohan model or something. Or a chibi goku or something.
 
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The neck texture and head texture dont really match or that the vertices aren't welded well...
 
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true, but its definitely an improvement already.
Keep working on it :)
 
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i made a lil drawover on your model. i know ure not going to work on him anymore, but maybe this will help in ure future projects ;)
(draw-over on the right side)
 
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Mate your UV map is horrible for the upper body, you should have the chest arms and neck all connected otherwise it's just impossible to have a smooth skin without any hard edges across it all or be able to skin without distortion. Sorry but I'd start the upper body again UV map and skin wise. Make another UV instead of keeping that.
 
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Let me help you...i am good to put a skin an model...Here is a good ex:
i put S.V. skin an Kreshi model

Well i change the hair and face :p
 
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Let me help you...i am good to put a skin an model...Here is a good ex:
i put S.V. skin an Kreshi model

Well i change the hair and face :p
put the texture in a model es easy,the hard is make a texture.:fight:
 

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