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Title speaks for it self, now let the model speak
If i get this finished ill release it for esf, so dont bug me
If i get this finished ill release it for esf, so dont bug me
I can only hear every other word its saying because you only submitted half the important stuff. Give us wires!!Title speaks for it self, now let the model speak
I'm sorry but.... That drawover makes just about 0 sense.movento said:
I agree with most of that, except the part about the biceps being angled down, they are slightly too angled downward, but they shouldnt be face on, if you dont believe me stand in front of the mirror, hold out your arms and point your palms downwards.SA_Gohan said:I can only hear every other word its saying because you only submitted half the important stuff. Give us wires!!
The head looks slightly too small for Gohan . . . but this could be caused by the fact that the shoulders are way too broad, and the neck is too thick from the front view.
On the arms you have the bicep muscles angled down . . . which isn't right. And the hands are way too small. Remember, with the fingers spred out, the hand should be able to cover a character's face (unless your going for your own stylized look, and it doesn't seem like you are)
Your waisting polygons on the belt, making it puff out like that, and it really doesn't look all that great because of it. You could probably save polies by making the belt more accurate and giving it some strips to hang down in front or off to the side like a real belt would.
The legs could be a tad longer, and they're probably the only part that could use some puffing up to make em baggier looking.
heh David I dont know what kinda arms you have but you are wrongDavidskiwan said:I agree with most of that, except the part about the biceps being angled down, they are slightly too angled downward, but they shouldnt be face on, if you dont believe me stand in front of the mirror, hold out your arms and point your palms downwards.