Swoop Start Animation suggestion.

whereswarren (King_Vegeta)
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After watching over the budokai map preview I came up with an idea. At current (and from what I saw in that video hasn't been fixed) when you go to double tap swoop you see a couple of frames of the walk animation before the swoop kicks in and it looks a bit glitchy and rough.

My suggestion, At the start of the Run animation have a couple of frames dedicated to a slight 'dash' forward/back/left/right/up/down that smooths into the swoop a tad better, then if a swoop isn't activated the Run will continue. I must stress this 'dash' should be very limited, and that you don't acctually move any faster than the Run, it is just the jolt at the start of your running, for those who have played super mario sunshine, it would be very simmilar to when you try to run off the spot very quickly, and his first step is quite large and fast.
 
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wheres_warren said:
After watching over the budokai map preview I came up with an idea. At current (and from what I saw in that video hasn't been fixed) when you go to double tap swoop you see a couple of frames of the walk animation before the swoop kicks in and it looks a bit glitchy and rough.
Actualy thats just your ping showing. ^^

Nice idea though ^^
 
whereswarren (King_Vegeta)
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Grega said:
Actualy thats just your ping showing. ^^

Nice idea though ^^
...It recognises the run animation instantly, the double tap takes a little bit of time (depending how slow you are) thus the quick glitchy switch from run to swoop, this happens even when you have 0 latency.
 
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so how can you predict if you're going to double tap or just press forward once? Right, you cannot.
playing a dash animation everytime you start walking would be stupid.
Dont think it would work out but I'll forward this to Darktooth
 
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What Budokay map preview??
I wanna see....
 
whereswarren (King_Vegeta)
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DJ-Ready said:
so how can you predict if you're going to double tap or just press forward once? Right, you cannot.
playing a dash animation everytime you start walking would be stupid.
Dont think it would work out but I'll forward this to Darktooth

No, you don't get me, it wouldn't be a full on dash, more of a large quick step to begin your run, like someone sprintng off the spot, and if you swoop it'll kick in before your foot hits the ground.

Gimme a little bit and I'll draw it for you.
 
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this wont be a problem with 1.3 anyway D:
 
whereswarren (King_Vegeta)
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Kk :( I fail.

I'm guessing the style which you swoop is changing :p charging it maybe?
 
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DJ-Ready, I need new trousers now.

Anyway perhaps a leap forward animation?
 

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