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- Nov 14, 2002
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how about make the mouse buttons just for melee, and instead of switching betwen attacks with numbers, the numbers will be the attacks themselves!! like .. in dmz they have combos (no attack switching) so in esf it would be cool if u just press "4" and u begin charging a kamehameha right away, and "1" can be a special melee / finishing attack (i.e. trunks' sowrd/ goku's dragonfist .. and so on)
also the secondary attacks will have thier own numbers .. so this will ensure that no one gets more than 9 attacks (besides the sensu bean) or make the bean an item instead of an attack. and there should be a time to eat the bean, like 2 seconds, so that ppl can't eat a bean while in a fight! and if they are meleed while eating the bean they lose the bean and they don't get any health! because in DBZ they can't just eat a bean while they are fighting!
so an example .. for goku:
1 dragonfist
2 ki beams
3 rapid beams (the secondary for beams)
4 generic ki beam
5 kamehameha
6 spirit bomb
7 solar flare
so .. lets say ur goku and u want to shoot a kamehameha. go press number five, hold it for a while to charge some ki into the attack. release the button to release the atack. press 5 again to explode the attack (secondary function while the attack is being controlled)
when ur in a PS and u want to charge more ki into the attack then that works like usual (left click / primery fire)
ok .. u might say (why?! it's fine the way it is now!)
well .. it's easier to switch between attacks this way (well .. it's not switching anymore ..)
also in HL they use switching because they assume u are carrying more than one gun and u need to switch between them .. while in dbz u don't "switch" between the attacks! u just feel u need to use an attack so u just start charging it (it's like an action they do .. imagine in HL u have to switch between : walking, jumping(hopping), running, swimming so u press "1" to walk .. if u want to jump u first press 2 then u use the arrow and u start jumping around the place! then press 1 again to continue walking! .. u get what i mean?
another reason is that u don't need to worry about what attack ur switched on!! it sometimes happenes that i want to melee someone who is near to me (by right clicking!) .. but i can't !! then i find out that the current attack is not melee !!! :\
.. eh .. long thread on somethingthat doesn't deserve that much ;/ ;D :fight:
so .. what do u think?!
also the secondary attacks will have thier own numbers .. so this will ensure that no one gets more than 9 attacks (besides the sensu bean) or make the bean an item instead of an attack. and there should be a time to eat the bean, like 2 seconds, so that ppl can't eat a bean while in a fight! and if they are meleed while eating the bean they lose the bean and they don't get any health! because in DBZ they can't just eat a bean while they are fighting!
so an example .. for goku:
1 dragonfist
2 ki beams
3 rapid beams (the secondary for beams)
4 generic ki beam
5 kamehameha
6 spirit bomb
7 solar flare
so .. lets say ur goku and u want to shoot a kamehameha. go press number five, hold it for a while to charge some ki into the attack. release the button to release the atack. press 5 again to explode the attack (secondary function while the attack is being controlled)
when ur in a PS and u want to charge more ki into the attack then that works like usual (left click / primery fire)
ok .. u might say (why?! it's fine the way it is now!)
well .. it's easier to switch between attacks this way (well .. it's not switching anymore ..)
also in HL they use switching because they assume u are carrying more than one gun and u need to switch between them .. while in dbz u don't "switch" between the attacks! u just feel u need to use an attack so u just start charging it (it's like an action they do .. imagine in HL u have to switch between : walking, jumping(hopping), running, swimming so u press "1" to walk .. if u want to jump u first press 2 then u use the arrow and u start jumping around the place! then press 1 again to continue walking! .. u get what i mean?
another reason is that u don't need to worry about what attack ur switched on!! it sometimes happenes that i want to melee someone who is near to me (by right clicking!) .. but i can't !! then i find out that the current attack is not melee !!! :\
.. eh .. long thread on somethingthat doesn't deserve that much ;/ ;D :fight:
so .. what do u think?!