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Ideas for future development of ESF.
Revert back to 1.0 - i know will take alot of work but read on.
Every character must be balanced so, every character gets 2 unique moves, ie goku gets kame and sb, picollo gets sbc and maesenko.
Each character should gain a move at their transformation and loose one. Each character should then only have two special moves.
Every character has the ki blast (which is now right click) and have it left click. They will also gain a personalized ki attack. ie goku gets a ki blast attack and right click will be a charge up ki shot, vegeta will have a ki blast attack and right click will be rezoku. Ideas could be developed for buu's ball attack etc.
- The one loop of this is picollo, he should have scatterbeam instead of kiblast.
Sounds should be reverted to 1.0 also.
When you press turbo, not only should the character gain the aura but they should get the pulsar that occurs when gohan finishes ssj. This would mean people dont mistake it for swooping - it does happen.
- i understand that if people pressed t rapidly this would break the server/ lag it up so there should be an amout of time between your next one, you can still go turbo but you dont get the pulsar. When i mean amount of time i mean like spraying your tag in cs. you cant keep doing it as that would be stupid.
Melee.
Keep the 1.0 melee (unchanged). If people desperately want punches in then perhaps an uppercut, but in 1.1 it hard to tell wether you have hit some1.
Headons.
Should result in an elbow clash (elbow to elbow) which pushes people away, just a bit to close for people to swoop again, and to close for people to teleport and get an kick, this would force a momentary disengagement.
This means that people wouldnt just keep going for headons.
- Put picollo and trunks speed upto 280 otherwise the characters are useless in the long run, also lower cells speed to 285 so the difference is not really that much, keep buu's however.
Ideas for amination changes and technical.
Backflips - make it so jumping backwards does one quick smooth backflip, exept for trunks, give him three.
Gallit gun - the strange aura should either go or build up over time. otherwise its hard to aim.
SBC - should be charged up by picollo at his fingers which would be on his right hand, on a line from his ear roughly 3/4 of a foot away. and then fired from his finger the way he points. This should also be faster.
Picollo - before he transforms have a cape and turban, when he does transform he takes it off and gets a bit bigger, not hugely but noticably. He should loose maesenko and gain his most powerful move, masekeon (definately wrong spelling) which should be a ball attack.
Freiza - his disc attack should be more controlable but he cant pull it back, also should be blockable. He should loose finger lazer to get deathball.
Krillin - gets destructo disk and kameha - looses kameha to gain scatter beam, make scatterbeam more effective. His pl transform should be less aswell.
Trunks - no sword, possibly as a finisher. Keep the backflip.
Gohan - give his model purple sweat bands - will make him look bigger.
Goku - let him replace sb with kame torpedos(they were a good idea), change the animations in the bottom left to 3 blue ballish things, appearing in turn, then they all shoot up one after the other and a small blast.
Lazers = made weaker. Expecpt candy ray is allright. Change a kill with candy ray to - *name* killed *name* with candy ray.
Kiblasts - single handed kiblast hen shot from the air with big players, ie vegeta and goku fire from one hand. When they land change it to two.
Scenary - add small points in the map which can be destroyed by beams or a player being smashed into it. Ie wooden boxes in Cs which make people happy for a good 0.5 of a second.
- may want to make them respawn, and dont add to many.
DO NOT ADD TRAILS TO ANYTHING EXEPT PERHAPS ONE MOVE LIKE REZOKU - players like the look of it and spam ki blasts, ok they arnt very powerful but consider the lag.
NEVER INCLUDE FUSIONS - they ruin the program, just like transformers armarda.
CLOSE ANY THREAD ASKING ABOUT REALEASE DATES - bad for moral
NO BEAM JUMPS, KEEP POWERUP THE SAME (1.0 style)
Revert back to 1.0 - i know will take alot of work but read on.
Every character must be balanced so, every character gets 2 unique moves, ie goku gets kame and sb, picollo gets sbc and maesenko.
Each character should gain a move at their transformation and loose one. Each character should then only have two special moves.
Every character has the ki blast (which is now right click) and have it left click. They will also gain a personalized ki attack. ie goku gets a ki blast attack and right click will be a charge up ki shot, vegeta will have a ki blast attack and right click will be rezoku. Ideas could be developed for buu's ball attack etc.
- The one loop of this is picollo, he should have scatterbeam instead of kiblast.
Sounds should be reverted to 1.0 also.
When you press turbo, not only should the character gain the aura but they should get the pulsar that occurs when gohan finishes ssj. This would mean people dont mistake it for swooping - it does happen.
- i understand that if people pressed t rapidly this would break the server/ lag it up so there should be an amout of time between your next one, you can still go turbo but you dont get the pulsar. When i mean amount of time i mean like spraying your tag in cs. you cant keep doing it as that would be stupid.
Melee.
Keep the 1.0 melee (unchanged). If people desperately want punches in then perhaps an uppercut, but in 1.1 it hard to tell wether you have hit some1.
Headons.
Should result in an elbow clash (elbow to elbow) which pushes people away, just a bit to close for people to swoop again, and to close for people to teleport and get an kick, this would force a momentary disengagement.
This means that people wouldnt just keep going for headons.
- Put picollo and trunks speed upto 280 otherwise the characters are useless in the long run, also lower cells speed to 285 so the difference is not really that much, keep buu's however.
Ideas for amination changes and technical.
Backflips - make it so jumping backwards does one quick smooth backflip, exept for trunks, give him three.
Gallit gun - the strange aura should either go or build up over time. otherwise its hard to aim.
SBC - should be charged up by picollo at his fingers which would be on his right hand, on a line from his ear roughly 3/4 of a foot away. and then fired from his finger the way he points. This should also be faster.
Picollo - before he transforms have a cape and turban, when he does transform he takes it off and gets a bit bigger, not hugely but noticably. He should loose maesenko and gain his most powerful move, masekeon (definately wrong spelling) which should be a ball attack.
Freiza - his disc attack should be more controlable but he cant pull it back, also should be blockable. He should loose finger lazer to get deathball.
Krillin - gets destructo disk and kameha - looses kameha to gain scatter beam, make scatterbeam more effective. His pl transform should be less aswell.
Trunks - no sword, possibly as a finisher. Keep the backflip.
Gohan - give his model purple sweat bands - will make him look bigger.
Goku - let him replace sb with kame torpedos(they were a good idea), change the animations in the bottom left to 3 blue ballish things, appearing in turn, then they all shoot up one after the other and a small blast.
Lazers = made weaker. Expecpt candy ray is allright. Change a kill with candy ray to - *name* killed *name* with candy ray.
Kiblasts - single handed kiblast hen shot from the air with big players, ie vegeta and goku fire from one hand. When they land change it to two.
Scenary - add small points in the map which can be destroyed by beams or a player being smashed into it. Ie wooden boxes in Cs which make people happy for a good 0.5 of a second.
- may want to make them respawn, and dont add to many.
DO NOT ADD TRAILS TO ANYTHING EXEPT PERHAPS ONE MOVE LIKE REZOKU - players like the look of it and spam ki blasts, ok they arnt very powerful but consider the lag.
NEVER INCLUDE FUSIONS - they ruin the program, just like transformers armarda.
CLOSE ANY THREAD ASKING ABOUT REALEASE DATES - bad for moral
NO BEAM JUMPS, KEEP POWERUP THE SAME (1.0 style)