Freelance Mappzor
✔️ HL Verified
🚂 Steam Linked
💻 Oldtimer
Been a long time since i had one of theese
Firstly i know that 90% (probably more) of this comunity agrees that beamspam is a problem on the servers. So i came up with an idea (some may see that i already mentiond this in other threads^^).
So basicly beamspam is only a problem as long as beams can detonate whole maps. So the simplest solution to that would be to reduce the splash damage.
So here is my idea:
When a beam hits (or detonates) there is a 5 foot area of 100% of the beams full power. The area thats 10 feet away from the explosion point gets about 75% of full beam damage, at 15 feet you have 50% and at 20 feet there is 25% damage. Anything more than 25 feet away from the explosion point gets 0 damage.
Good things cause of that:
- less beamspam
- more power struggles
- more block struggles
Bad things:
- beams will not be as ussefull as they are now (powple might complain)
- a bigger accurasy required to use beams
NOTE:
This goes for all beam and ball attacks includng genetic beam/ball and kiblast. Furthermore if this gets implanted it also allowes this idea to get in (i just like it ^^).
And with Ravendusts idea youd have another decision. Stronger beam or more KI left for a possible PS/BS.
C&C wellcomed ^^
Firstly i know that 90% (probably more) of this comunity agrees that beamspam is a problem on the servers. So i came up with an idea (some may see that i already mentiond this in other threads^^).
So basicly beamspam is only a problem as long as beams can detonate whole maps. So the simplest solution to that would be to reduce the splash damage.
So here is my idea:
When a beam hits (or detonates) there is a 5 foot area of 100% of the beams full power. The area thats 10 feet away from the explosion point gets about 75% of full beam damage, at 15 feet you have 50% and at 20 feet there is 25% damage. Anything more than 25 feet away from the explosion point gets 0 damage.
Good things cause of that:
- less beamspam
- more power struggles
- more block struggles
Bad things:
- beams will not be as ussefull as they are now (powple might complain)
- a bigger accurasy required to use beams
NOTE:
This goes for all beam and ball attacks includng genetic beam/ball and kiblast. Furthermore if this gets implanted it also allowes this idea to get in (i just like it ^^).
And with Ravendusts idea youd have another decision. Stronger beam or more KI left for a possible PS/BS.
C&C wellcomed ^^