2 examples:
1st the good one - if a blob of lets say a 9miler pl player khh's hits
somewhere in a map where most pplz pl's is about 2-1 mil and starts to become bigger...
and then it wont become smaller... it will become even bigger then the whole map
it wont disappear from my sight untill I die
which is a good thing and should stay cause I dont want to see it always
cause for some comps it might lag
2nd example - the bad one:
when I ki blob some1 and die the blob disappears but he still sees it
and gets dmg + I still get pl after death ( after revival ) from his dmg
but I cant see it - I returened to the same location b4 the ki blob exploaded
(blobing - I meant weapon number 2 - ki blasting some1)
I guess its already fixed but I just wanted to make sure
cause I never heard of this fix also I didnt see it in the outline either
1st the good one - if a blob of lets say a 9miler pl player khh's hits
somewhere in a map where most pplz pl's is about 2-1 mil and starts to become bigger...
and then it wont become smaller... it will become even bigger then the whole map
it wont disappear from my sight untill I die
which is a good thing and should stay cause I dont want to see it always
cause for some comps it might lag
2nd example - the bad one:
when I ki blob some1 and die the blob disappears but he still sees it
and gets dmg + I still get pl after death ( after revival ) from his dmg
but I cant see it - I returened to the same location b4 the ki blob exploaded
(blobing - I meant weapon number 2 - ki blasting some1)
I guess its already fixed but I just wanted to make sure
cause I never heard of this fix also I didnt see it in the outline either