Old School
💻 Oldtimer
I read a good while ago about a way to edit the QC file of a model to make it play a cerain sound when an animation runs. how do you do this? ive tried adding the sound extension to the animation line in the qc file and it wont compile right.
(ex. $sequence ref_shoot_solarflare "ref_shoot_solarflare" fps 16 play sound/goku/solarflare.wav)
im using milkshape, maybe milkshape wont compile it this way, i dunno. so if someone can help me, i would appreciate it. maybe its not even possible, but i can remember a thread a while back. too long ago to search for it, ive tried.
(ex. $sequence ref_shoot_solarflare "ref_shoot_solarflare" fps 16 play sound/goku/solarflare.wav)
im using milkshape, maybe milkshape wont compile it this way, i dunno. so if someone can help me, i would appreciate it. maybe its not even possible, but i can remember a thread a while back. too long ago to search for it, ive tried.