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I watched some episode in DBZ when they fight the Ginyu force and I saw something that could be easily implanted to Open Beta. (1.3)
The first fight vs recoome was vegeta. He did exactly what we do in turbo charge then he swooped exactly like swooping in 1.3 then he did a first hit basic melee style upwards (they start at ground so its exactly like ESF W0000T!!!)
then recoome flew upwards then he chain swooped again upwards and landed him down basic melee style!! (Swoop style NOT DASH!!) then he chain swooped again and did a basic melee hit again (W00000T for vegeta) about 1 meter from the ground in a forward direction to a big rock.
Yay, for you I found this part online: http://www.youtube.com/watch?v=xrXriQKjlrw
Sorry if my description isn't accurate
Its on the first couple minutes and it starts at about the first 20 seconds
goes like so:
1 @ O
_____________
1 = vegeta
@ = recoome
O = Big Rock
__________ = Ground line
then he did something that was similar to final flash just it was blue.
So I tried to do that 1 day in Open Beta and I found out after the first hit (if you swooping and not dashing) you can only dash and not chain swoop if you hit. So I think this should be added so you get a third hit without teleporting. This attack will be more powerful because its swooping and not dashing and means its faster: since theres something in physics that says blah blah blah mass of something gets more powerful while fast movement blah blah blah power. Means Something in movement increases mass which means more power and damage, as opposed to teleporting which is a standing body so less body mass --> less power --> less damage. this physics thing should be added anyway with no connection to the first suggestion.
But since its spam able I think I gots the cure!
Stamina cost of course - Swooping, first hit
Chain swooping - 250 Stamina cost - hitting
Chain swooping again - 350 Stamina cost - hitting
This way people wont spam it.
If you got corrections or additions say them, dont kill the idea just if something isn't right although its possible to fix.
Also since the physics thing (body mass blah blah blah) if someone uses basic melee (Person number 1) against someone else that is using either basic melee or advanced melee (Person number 2) and number 1 uses swoop while number 2 uses dash the number 1 person ONLY should get the hit UNLESS number 2 person is much much much much much more powerful. (powerlevel)
Same if someone is higher and someone else is down compared to the other guy then the one who is higher should have an advantage, this is basic and well known. Same on wars.
So for conclusion: Should be able to get a 3 hit from swoop chaining like in the episode because its different in damage but still got its catch and will give another role for stamina from the original DBZ world. (Stamina cost)
Giving that not only teleport is able to get a 3 hit.
Body mass physics should also get in the game cause its very basic and true.
Something to think about:
Isn't the Z fighters supposed to weigh a couple of millions of Kilograms, because they got 20 million more muscle mass than normal human.
The first fight vs recoome was vegeta. He did exactly what we do in turbo charge then he swooped exactly like swooping in 1.3 then he did a first hit basic melee style upwards (they start at ground so its exactly like ESF W0000T!!!)
then recoome flew upwards then he chain swooped again upwards and landed him down basic melee style!! (Swoop style NOT DASH!!) then he chain swooped again and did a basic melee hit again (W00000T for vegeta) about 1 meter from the ground in a forward direction to a big rock.
Yay, for you I found this part online: http://www.youtube.com/watch?v=xrXriQKjlrw
Sorry if my description isn't accurate
Its on the first couple minutes and it starts at about the first 20 seconds
goes like so:
1 @ O
_____________
1 = vegeta
@ = recoome
O = Big Rock
__________ = Ground line
then he did something that was similar to final flash just it was blue.
So I tried to do that 1 day in Open Beta and I found out after the first hit (if you swooping and not dashing) you can only dash and not chain swoop if you hit. So I think this should be added so you get a third hit without teleporting. This attack will be more powerful because its swooping and not dashing and means its faster: since theres something in physics that says blah blah blah mass of something gets more powerful while fast movement blah blah blah power. Means Something in movement increases mass which means more power and damage, as opposed to teleporting which is a standing body so less body mass --> less power --> less damage. this physics thing should be added anyway with no connection to the first suggestion.
But since its spam able I think I gots the cure!
Stamina cost of course - Swooping, first hit
Chain swooping - 250 Stamina cost - hitting
Chain swooping again - 350 Stamina cost - hitting
This way people wont spam it.
If you got corrections or additions say them, dont kill the idea just if something isn't right although its possible to fix.
Also since the physics thing (body mass blah blah blah) if someone uses basic melee (Person number 1) against someone else that is using either basic melee or advanced melee (Person number 2) and number 1 uses swoop while number 2 uses dash the number 1 person ONLY should get the hit UNLESS number 2 person is much much much much much more powerful. (powerlevel)
Same if someone is higher and someone else is down compared to the other guy then the one who is higher should have an advantage, this is basic and well known. Same on wars.
So for conclusion: Should be able to get a 3 hit from swoop chaining like in the episode because its different in damage but still got its catch and will give another role for stamina from the original DBZ world. (Stamina cost)
Giving that not only teleport is able to get a 3 hit.
Body mass physics should also get in the game cause its very basic and true.
Something to think about:
Isn't the Z fighters supposed to weigh a couple of millions of Kilograms, because they got 20 million more muscle mass than normal human.