:laff:
Beta 1_2 outline
Required
Improving gameplay
Add new features
Advanced movement
Walljumps[done]
Gamemodes
Cease fire cvar [done]
Improve current features
Advanced melee [in development]
SDK2.3 Spectator [in development]
Weapons
Generic balls[done]
Tweaks
Keep the sb, when hit by melee or beam explosions[code done for beam explosions]
Clicking the auto-assign button should let you join the team with the least players, or if the # of players is equal, the team with the lowest score [done]
Add an extra model dir for piccolo, so mod-modders can change the model [done]
Voicecom support[done]
Remove beamjumping on players [done]
Powerstruggles will be detonated if they donât move for 5 secs[code done, should be tested]
Cvar to disable the mp3player [done]
Automaticly set boundingboxes for envmodels, if they are not provided within the model itself [done]
Powerlevel shouldnât catchup when you kill yourself[code done, should be tested]
Buuâs chocolate gives you 50.000 pl + 40 hp, instead of full ki[code done, should be tested]
Add classname in scoreboard [code done, should be tested]
Improve graphics/sounds/animations
Add trail to scatterbeam [code done, new sprites needed(?)]
Trail length for flares varying with amount of charge [done]
Half-models for being killed with the sword/discs [code done for discs, waiting for sword melee code to finish]
Shuffle button + current song name and time on mp3player [done]
Env model animation [done]
Optional
Improving gameplay
Add new features
Gamemodes
Option for character limits (so, say only 2 gokus, vegetaâs, etc)
Allow spectators cvar [done]
Extending current features:
More classes
Adult gohan [in development]
More attacks
Buuâs bodypart [in development]
Friezaâs telekinesis[in development]
Trunks flamethrower
Improve current features
Advanced blockstruggles
Crushing damage[in development]
Advanced powerstruggles
Pumping ps
Multiple ps revisited
Gamemodes
CTDB
Namek mode (namek balls+dragon)
Tweaks
Short period of invulnerability during spawn [code done, should be tested]
Save mp3player status
Improve graphics/sounds
Teleport after-images [done]
9 way blending
Piccolo form 1 with cape and turban
Taunts
Better performance
Less lag
Client side attack prediction
Faster framerate
Using trianglestrips to draw external models
Less loading time
Faster loading external model format (like md2, or harSens own model format)
That should do it. :laff: