working on the Helmet now, again ignore the arms/hands/cloak they are still place holders
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I will most likely change the design of the sword once I'm finished, I just followed the concept as I thought it looked funky
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I will most likely be working on the chest armour next, however I start back at uni on monday so I'm going to be a little short on free time
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Wheres_: Looks nice man, however the building with the ladder leaning agaisnt the wall (the one with the vent on it...at least I think its a vent :O) well there are pipes*?* coming out of the floor, so I suggest you make that part of the wall (below the vent) a bit more dirty, grungey..maybe a bit damp if you get what I mean?
Also your ground texture isn't as sharp looking as all your other textures..it doesnt really fit the scale of the scene.
The boxes could do with looking a little more dirty, like dusty and things. Stick some items inside one or two of them.
Add a bit of rust to that metal roof thing - its a bit to clean for that scene right now.
Maybe also add an outdoor light to that building under the metal roof - It might bring the scene alive a bit more.
Nice job though.