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hey, i was just wondering if ragdoll physics will be in the new game.. i think its amazing and would make the game feel better, im sure some people would agree with me.. :scared:
Plausible actually.Its possible but unlikely. Our coders would have to create the entire ragdoll system from scratch, adding weights to the bones of the MDL format models and ****loads of other stuff just to get it somewhat to work.
Possible but not probable as the mythbusters would say.
That actually looks quite good.If it would be done it would probably look something like this
and that would suck.
Then the physics system that is used is just crap. A properly used ragdoll system should not have those problems. And still, even a less realistic ragdoll system is more fun than just standard animations. The ragdoll system used above should be a lot of fun if two bodies can collide and be used when you throw 2 people in each other.[video=youtube;keI59KRVco8]http://www.youtube.com/watch?v=keI59KRVco8&feature=related[/video]
Really ragdoll can be the cheesiest thing in a game. imagine knock back with ragdoll effects, you hit someone back and there in a stupid pose where arms flailing and legs limp. No, wouldn't look right at all.
Its far from realistic. Just take a look at that other Half-life enhanced video the positions they end up and when thrown...
Actually HL itself is in C++, every mod is in C++. The only real C thing is the communication between the engine and the mod.Too bad HL was programmed in C, cause most(if not all) physics libraries are written in C++, therefor integration would not be posible.
Thats true, but please dont forget, that we aren't using the hl physic engine. We've switched to Bullet for a long timeThen the physics system that is used is just crap. A properly used ragdoll system should not have those problems. And still, even a less realistic ragdoll system is more fun than just standard animations. The ragdoll system used above should be a lot of fun if two bodies can collide and be used when you throw 2 people in each other.