Lol nice idea shiyojin.Shiyojin Rommyu said:
Maybe it would be possible to have different colors, depending on how powerful your opponent is. It could be blue for a very weak opponent, and then gradually get more red, when the enemy is very strong.
That way, you can instantly see if someone is more powerful than you, and how much more, without having to read the little numbers every time.
Sicron said:Wouldn't this work:
http://img488.imageshack.us/img488/3848/esfscouter9pj.jpg
As soon as you hover your mouse over the enemy player, a sprite similair to the show's scouter will fade in to about...20~40% opacity. So it doesn't block your view, but is still readable. (I used 20% in this image, should be a bit higher seeing as the text is rather hard to read). Simple, good and effective.
The stats would only come on wen u put ur cursor over a person. Also it wouldnt change ur view at all. Thats just the view Sub plays in. :]ssj2goku said:one problem guys
it looks indeed nice
but think, 2 players will look fine
but when there are like 10 players in front of you ... UGLY and disturbing
i wouldn't like the view
It has nothing to do with making the game hard, it has to do with making the game less annoying for the player (as Sicron said).TheCost said:But Woudn't it make this too easy
i think having 3 modes gives more challenge and the original scouters in dragonball z had to be toggled too