Is there somewhere a more advanced Tutorial on CCI, or at least a list of functions + their Arguments?
The basic Tutorial included with CCI helps at the beginning but a lot of questions will be unanswered.
Does anybody know any of this?:
How *exactly* does damage work? Yeah, there is a damage formula (which i understand how it works), but how does Damage Radius work?
The function "setWeaponXPM( float );" seems only to change the graphical radius of an explosion. Is there a way to manipulate the damage radius?
What exactly do the ATK% and DEF% values of a ECX char do?
Do they increase all damage (beam+melee) or reduce all incoming damage by the given % ? Just Melee?
I tried setting ATK to 10000.0, didn't seem to do anything?
Are there somewhere sources of complex Chars/specials available?
The basic Tutorial included with CCI helps at the beginning but a lot of questions will be unanswered.
Does anybody know any of this?:
How *exactly* does damage work? Yeah, there is a damage formula (which i understand how it works), but how does Damage Radius work?
The function "setWeaponXPM( float );" seems only to change the graphical radius of an explosion. Is there a way to manipulate the damage radius?
What exactly do the ATK% and DEF% values of a ECX char do?
Do they increase all damage (beam+melee) or reduce all incoming damage by the given % ? Just Melee?
I tried setting ATK to 10000.0, didn't seem to do anything?
Are there somewhere sources of complex Chars/specials available?