You can't turn off a texture.then turn them off in maps effected by it untill you fix it? would be pretty wise if you are all tired of people nagging on and on about it :/
i never knew the map will be that big.Looks like another player off in the distance
For me look like Fat buuLooks like another player off in the distance
so what your saying is that your game assets dont cast shadows? you use textures instead? :S seems a bit odd that you guys have normal maps but lack a shadow system.. just going by what your saying.You can't turn off a texture.
this I already know, point is you can have a relatively powerful shadow system even in this old engine without it eating frame rates.You really do not want dynamic shadows on everything. Trust me. Not only is there no point (it's easier with static lighting to make a texture based approach - modern games still do this), but realtime shadows on everything would increase CPU/GPU load for relatively little gain.
I actually rather doubt that. But why bother. It's far more work than is necessary.this I already know, point is you can have a relatively powerful shadow system even in this old engine without it eating frame rates.
Why bother with all the graphical updates in the first place. it's far more work than is necessary to enjoy this game.I actually rather doubt that. But why bother. It's far more work than is necessary.