Mr Smo said:
learning on ure own and ripping / editing models are differnt things
yikes, hit the nail right on the head with that one, :laff:,
my bef with your model, dan is that the legs look too rounded, the lil poof at the bottom of the feet could be done away with, i dont recall cell wearing shoes,
the top of his head looks too rounded as well,and the top of it too sharp
the arms are too thick in alot of places, the connecting part of the torso and shoulder, the part right underneath the shoulder, the elbows, and the wrist,
fixing some of that at least will lower the polycount, and make it look better in teh process, (if you do it right)