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Really nice, but make the nipple darker, I can't see it. >_<
Your Problem right there. NEVER use toys for references.God Gundam said:you know, that is a horrible picture to use as a reference
edit: The figurine i use with the refs i got was the 12 inch Jakks collectible movie figure.( which i might add is spot on with proportions. the only thing that they cant do is make a decent head for there figures =/)
Also we did have his earings, but kama didnt put with it for some reason ><, the jerkface -_-
Dude, just look at the pics and slowly unbend his arm with your mind. You'll see that his arm is nowhere near that long.solidus said:what are you all jabbering on about proportions for? just look at him! brolly was never proportionate! he had giant arms and massive hands, which were suppost to make him look like a gorrila... think about it, saiyans are monkeys... big powerfull monkey = gorilla, do the math!
and btw, i too have the brolly figure, and its like, modelled to perfection.
People, stop trying to make brolly human! hes not, hes a MONSTER!
Your problem is wrong. Toy's can be very useful in modeling, and skinning. I dunno wtf is your problem being a smart person, but if that's your "MO". Almost every game developer uses toys, statues, and clay figures on their concept art, and modeling.SSJ Shin Carl said:Your Problem right there. NEVER use toys for references.
Plus this model replacing problem could be fixed by making Brolli an actual char in the game, but the team has its "reasons" for not doing so. Please don't state them because I know what they are, and I stopped giving a ****.
But Unknown is still right...Zeonix said:Calm down Unknown...he was just sharing what he has learned from his experience..