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Okay, I've got a question on mod creation, partiicularly when it comes to choosing engines.
Using these factors, which platform is the best.
- Speed vs System Requirements
- Features vs Ease of development (i.e. coding, mapping)
Also, which engine would be the best for creating a fighting game?
Are any of these engines a good choice?
- Quake 3
- Unreal Tournament
- Half Life
One last thing, I heard that you can sell mods that are created on Half Life, is that true? L8er
Using these factors, which platform is the best.
- Speed vs System Requirements
- Features vs Ease of development (i.e. coding, mapping)
Also, which engine would be the best for creating a fighting game?
Are any of these engines a good choice?
- Quake 3
- Unreal Tournament
- Half Life
One last thing, I heard that you can sell mods that are created on Half Life, is that true? L8er