New Member
I love what you guys have done!!! It's actually stable!! I tried dragonmodz and the piece of crap continuously crashed. anyways...
the one problem i saw is that punching was USELESS! The fights are all about ki attacks. here's a few suggestions:
1) Make it easier to hit someone with a punch (bigger area of effect, faster punching/kicking, etc.)
2) add different attacks. How cell can select all those different attacks? ( galic gun, kameameha, sbc), well, make different melee attacks you can select in the same bar.
3) Dash attack. In dmz you can shoot towards someone and if you hit, they are ko'ed. just make them stunned for a sec or two, make it so you can't do this continiously (uses huge amout of ki) so this can't be abused.
4) A power punch, like a two handed slam (hands interlocked) that sends the guy flying (like down).
I understand you guys are human but please make the melee a bit more interesting because that is a huge part of dbz. I'll just see how people respond to this to see if i should mention my other ideas...
the one problem i saw is that punching was USELESS! The fights are all about ki attacks. here's a few suggestions:
1) Make it easier to hit someone with a punch (bigger area of effect, faster punching/kicking, etc.)
2) add different attacks. How cell can select all those different attacks? ( galic gun, kameameha, sbc), well, make different melee attacks you can select in the same bar.
3) Dash attack. In dmz you can shoot towards someone and if you hit, they are ko'ed. just make them stunned for a sec or two, make it so you can't do this continiously (uses huge amout of ki) so this can't be abused.
4) A power punch, like a two handed slam (hands interlocked) that sends the guy flying (like down).
I understand you guys are human but please make the melee a bit more interesting because that is a huge part of dbz. I'll just see how people respond to this to see if i should mention my other ideas...