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- Nov 14, 2004
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alright i know little about coding into games etc so feel free to disgregard this idea entirely if its impossible etc. with that out the way here is my idea.
i felt a mixture of the old melee system (of right clicking and smacking that m0ther down the the floor) and the advanced melee system (swoosh, smack, kick, swoosh swoosh kapow) would work rather well as i tend to enjoy sides of them both.
if it was the original form of melee where you charge at each other etc, and the usual smacking them to the floor/into the distance etc, only if the opponent landed a melee attack on you head on at the same moment you landed it on them, you went into advanced melee.
that way the game wouldn't go as slow and advanced melee would only be happening when you saw the opponent coming and were prepared for it etc. i felt it resembled the show quite accurately.
also just before going into advanced melee you could have a kind of powerlcash effect with both character's fists connecting or something...
anyway hope that was explained well enough, its just an idea and i don't know if its possible.
i felt a mixture of the old melee system (of right clicking and smacking that m0ther down the the floor) and the advanced melee system (swoosh, smack, kick, swoosh swoosh kapow) would work rather well as i tend to enjoy sides of them both.
if it was the original form of melee where you charge at each other etc, and the usual smacking them to the floor/into the distance etc, only if the opponent landed a melee attack on you head on at the same moment you landed it on them, you went into advanced melee.
that way the game wouldn't go as slow and advanced melee would only be happening when you saw the opponent coming and were prepared for it etc. i felt it resembled the show quite accurately.
also just before going into advanced melee you could have a kind of powerlcash effect with both character's fists connecting or something...
anyway hope that was explained well enough, its just an idea and i don't know if its possible.