Majin Buu-W.I.P.

New Member
Joined
Jun 3, 2003
Messages
453
Best answers
0
Looks absolutely amazing..
Nothing wrong with the face as far as i can see.. (and i almost always have something to b*tch about when it comes to the face.. :rolleyes: )
Only the chin could be a bit smaller..
Are the animations finished? Cuz' the pic you posted where is charging a beam looks a bit.. dunno, like he has cramps or something..
Nothing else..
Good job! :yes:

Now the inevitable question.. will it be for esf? o_o
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
Now the inevitable question.. will it be for esf?
read my first post :) .

Cuz' the pic you posted where is charging a beam looks a bit.. dunno, like he has cramps or something..
yes im know o_o . it was just a test if the arms work when i bend them down.

....

here you got pics of the (almost)finished head with a new mouth texture. i made shots from two angles.


i'll see what i can do about the chin...BUT: if i shorten it more it'll make his face rounder and less muscular. well...we'll see.

//Edit: and plz don't take it so serious(accuratness-does that word exist?). it's my very first character model and it's just some kind of practising. i mean i'm not gonna change the whole model becuz of some flaws(since i think there aren't really).
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
wow that looks alot better...
for some reasone the right pic looks better, from that angle...
anyway
one last thing..you should make him the nose holes...umm look at my drawover
 
New Member
Joined
Jun 3, 2003
Messages
453
Best answers
0
Right pic indd looks better.. :)
Oh, and what i actually ment was, will it be released..?

And don't worry, if this is your first model, i can't wait too see what the rest is gonna look like.. like i said, it looks really good.. :D
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
will it be released..?
i think so...depends on how i can handle that animation thing.
i modeled the arms and legs so you can rotate without big deformation...

one last thing..you should make him the nose holes...umm look at my drawover
you mean these "folds" caused by the expression of the face?!?!

.....

DOES SOMEONE KNOW WHAT I HAVE TO DO TO MAKE IT WORK? OR DOES SOMEONE KNOW SOMEONE WHO KNOWS IT(uh...what a sentence)? PLZ PM ME!!! :warning:
 

guest

G
Guest
wow dude! amazing face, the right pic looks so evil! :D best buu i eva seen! GJ m8, keep at it :)

*edit* nose? buu didnt hav a nose did he?

i can completely c, but i dont think he dose

nope, i dont thionk he dose
 
New Member
Joined
Sep 8, 2003
Messages
635
Best answers
0
i still think he would look better if he had white pupils like he had before he fought gotenks
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
i tried some intressting: i attached sime vertices of the mouth to a bone a played around a lil bit :laff: .
but look yourselfs...which one do you like best(the second from left is the how it's now)?


//Edit
@toast: i'll try this and post a pic of it soon :yes: . just have to restart my ****ty comp now.
 
Active Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Jul 14, 2002
Messages
8,229
Best answers
0
Location
December
Use the 2nd one as the mouth. It's much better. BTW Very good model.
 
Lost in space
Banned
💻 Oldtimer
Joined
Feb 26, 2004
Messages
1,178
Best answers
0
what about a moving mouth, it is posible whit this model. :laff:
verry good model indeed
 

CM

Lost in space
Banned
💻 Oldtimer
Joined
May 6, 2003
Messages
1,763
Best answers
0
definitely the first from left, it gives a more "crazed" feel to him.
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
what about a moving mouth, it is posible whit this model.
i thought about that, too. but i don't know if esf supports that!?! if i find someone to animate my model i'll ask him if it's possible to code this...ok? :]
 
New Member
Joined
Nov 4, 2003
Messages
850
Best answers
0
there isn't actually coding involved in animating you know. It's just like editting your model, only you gotta hit the animate button first. *note: for half life you gotta make a skeleton first*
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
yes i know. i thought about things like that the mouth opens more and more the more ki you get(you get stronger -> you get crazier ;) )or somethin else. but you're right: i could just include the facial expression into the normal animations. but i think noone would notice that.
 
3D Animator and Rigger!!!
✔️ HL Verified
🎈 Advanced
Joined
Nov 25, 2001
Messages
194
Best answers
0
Location
Florida
u said u need an animator right? check your pm. might help ^_^
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
do you know exactly what to do to make model work in esf or are you just able to make anims(cuz i can do that, too)?!?
 
New Member
Joined
Apr 5, 2004
Messages
21
Best answers
0
Off Topic: PM me about getting models working and animated properly in ESF. (or point me to a link)

On Topic: I think the black backround for the eyes is best. I really don't see much wrong with the facial expression, for it still captures the evil of Buu.
 
New Member
Joined
Apr 4, 2004
Messages
264
Best answers
0
simple question: ARE 2452 POLYS TO MUCH FOR ESF?????????????
 

CM

Lost in space
Banned
💻 Oldtimer
Joined
May 6, 2003
Messages
1,763
Best answers
0
no no, perfectly fine to be honest, on VERY low end computers it might lag just a weeny bit, but its perfectly fine.
 

Users who are viewing this thread

Top Bottom