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Decided to Enter a Low Poly modeling contest at Cgchat. In short, You must redesign a game character with Nintendo DS specs. I added a more detailed description below.
Any crits or somments would be appreciated.
Now on to my model. I've basically completed the actual model and I'm working on the uvmap, but here's a quick shot of the model.CgChat's Low Poly Modeling Competition said:Description:
Model an existing or made up game character with handheld console specs(in this case, the NintendoDS). You could mess with the design and create a whole new character, but it would still have to fit in the excisting game you choose. So yes: you have to choose a game(sure this limits creativity, but the challenge is to see if you can make a character that would actually fit in an excisting game universe).
Rules/Specs:
There are 3 options:
1: Model the Main character
---Specs: 350 Triangles, 1 128x128 texture(with/without alpha maps)
2: Model a Boss:
----Specs: 512 Traingles, 1 256x256 texture(with/without alpha maps)
Any crits or somments would be appreciated.