Sounds like he's talking about a "Beam-Cam" like the secondary fire of the Redeemer in UT2k4/3/Unreal Tournament etc....Sonic Boyster said:If you mean seeing from the head of the beam, that would leave you completely vulnarable to attack whenever you fired a beam, and if you mean first person from your character's head, you'd just end up seeing a big wall of beam when you fired one and it'd make it harder to aim.