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Afterimage = used by kid Goku meaning kid Krillin level meaning ANY character in DBZ can do this SEVERAL times.First of nobody uses teleport if they are weak in the show. They only use it when they are just as strong as the opponent the idea I would suggest, has a little bit to do with that principle, only slightly changed..
Yes, as I said you are not "skilled" or good enough to spot this or learn how to read your enemy's style or predict a simple teleport.. it comes with time and experience .. I can do it, so could a thousand other players what's keeping you?Some people use teleport plus right to go in the direction right then at another turn, they use teleport plus space(if it's actually possible) to go up and and then maybe they will use teleport plus forward to go behind you. How in the name of Bananas am I supposed to guess where someone has gone when he completely disappeared. Are you telling me that to counter a move like this that requires 2 buttons to use, that apparently is skillful because it gives you choice of disappearing, I am going to have A recognize the player B Learn what directions he generally uses when he ports C Somehow learn to use that against him?
Then go do homework or Tribes Ascend, no offence but it doesn't seem like you even want to learn. Some games are hard and it'll always be that pros are thousand times better than you, take Street Fighter for instance. The better you are the funnier the game becomes, I suggest you to try..Whaaaaaat? This means that the game is nothing but a horrid, excruciating chore, I'm sorry if that's the case then I'm just better of doing Homework for school. Don't give me such garbage BS just so I can be able to not get the jingles beat out of me, give me some sort of a system to help me counter it what in the hell and give him something to worry about when he gets attacked, is being a casual player, that just likes to log in once a week play a match or 2 of this game and not have to learn a bunch of BS strategies that are more or less guess work, memorizing that BS so that I can play, such a terrible crime? Jeez Tribes Ascend is more welcoming to people then this, and that game requires some serious skills to hit a damn target.
I have an easy way of chainswooping, my fingers are adjusted to it? It's an easy and comfortable system if you try to stress less you will get the controls slowly.Also I forgot to mention If you fly and then switch directions, it is done in the most horrible way possible in this version of the game (that's one of the reasons why I don't change directions to often, because doing that requires you to stress your left hand like hell, also the controls, because of the way they work are somewhat unresponsive which makes this simple process even more excruciating. Basic principle of making a game that is supposed to be respected in every quality game out there, if the game makes you uncomfortable it's BROKEN, BROKEN (search on Google Angry Joes Sonic Free Riders, and example of an uncomfortable game to play because of the way controls work Final Verdict: Broken, it's also a damn funny review, had a lot of fun watching him rage) (reason number 2 why I prefer flying straight, o let me see... a wait I remember, you lose some KI when you change a direction! Shocking isn't it?)
The more you analyse players the faster you learn how to analyse the next one, there are some people that solely improve on the same person because they adapt to his styleGuess work, nothing for sure, just more guess work and more guess work.
Here learn about this guy insert player name here he likes to teleport like this in this direction once you learn his moves you can beat him.
{Chore has been given. Accept?}
/ Yes X No
If you're busy trying to figure out which button makes you recover, there's your answer already.. you need more experience to fight people that are better than you are... we have all been ass-whooped in order to become good. If you recover correctly it is VERY hard to do this on your opponent, hit to roof, land on ground do rolls there... you'll recover before hitting the ground... besides in EU max 2 hits on ground and America max 1... they won't do it, if they do THAT'S an exploit THEN we are talking about exploiting (or well the 2 ground hits is exploiting but accepted in EU)Supposed to be played? Huh you mean to tell me that if I get hit once , just once with a simple melee attack and then even happen to be in the situation that i get hit again and again in the air then I reach the ground and I start rolling and so I get hit again and again because you can get hit when you roll and I, as the victim, can do absolutely NOTHING, NADA to react to him, I can't hit him back because I'm either busy trying to figure out which button makes me stop crashing to the ground
, a button that sometimes works and sometimes doesn't work, also once I start rolling I can't for the life of me recover from it, there just is no way so all I can do is just sit and watch myself as I get killed all because I got hit once, because as I've seen if you get hit consecutively 5-6 times with simple melee you are dead, all that just because of one hit. Nope, no matter how the hell you put it that is an exploit, it's like glitching a WOW boss into a wall so that he can't move but you can still attack him and kill him effortlessly, it's the same thing here. I can't move or do shiz so I'm basically glitched and he just hits away on me.
You can .. it ALWAYS works just do it correctly.. also you have to be EXTREMELY good to keep hitting with the roof or the wall .. only a few players in the game know how to and it's always been like that.
What's your definition of a medicore player? My definition of a medicore player is probably above your verdict. And the final will actually allow you to hit even more times than esf 1.2.3 in air... on the other hand you have more health points in 1.3 so far as I knowNope that's an exploit and if it's a game mechanic then it's just garbage and it needs urgent fixing. People are supposed to be able to do something to defend themselves in those situations. If those are brought in the ESF:F and you can't defend yourself against a simple melee them or fight back, then that settles it. ESF:F will be pure garbage too, because this way nobody would use advanced melee, why would they when they can kill their target just with simple melees 60% of the time and all that after just one strike. It means the game is reduced to this: use this move to win. If enemy player is unskilled you win, if he's just as good as you, maybe you get some joy, if hes better then you your dead, oh what you say how can I counter him? Silly mediocre player you can't now die over and over again, and start thinking if there is a lesson to be learned in this[Hint] There is no lesson here you just suck. Learn to unsuck. How? By finding someone who sucks less then you do and beating him like a rug. Well won't that be fun.
Who told you that the manual tells you everything? Also players are allowed to develop their own techniques and go beyond what was supposed to be done if it's done in a legal way.. people found insane techniques in SC2 that weren't supposed to be in the game.. they haven't disabled that because they know only a few players learn how to and it's probably deserved then.. The reason you meet pros so often in 1.2.3 is because we aren't many left.Oh no my friend, if I'm not mistaken there is an ESF manual somewhere, I've read it and successfully learned some of the basics of the game, however more reasons why the game is broken, Beam struggles always go the other guys way no matter what I try, the manual wasn't clear on what you had to do to gain the upper hand there, so no matter if I turbo or click any of the mouse buttons it still doesn't work and I still have no idea why because neither the game nor the manual give me any info on what I might be doing wrong.
Countering throws, sometimes it works, sometimes it does not, why? I don't know, nothing is explained and the way the manual explains it is garbage.
There's nothing in the manual about killing people using only the simple melee consecutive hits, unless it's in the bugs section, which means....
Sometimes it takes thousands of hours to become good at something, you lack patience in this.However most of these things have been clearly announced that they will be modified in ESF:F.
And getting back to what I was saying yeah there are many techniques you can use in this game, they are not in the manual however or they are not clear enough. So yeah I don't care, they don't actually exist if they are not in some way explained or presented to me either in the game or in the manual, they don't exist, like for example the combos that you can kinda sorta do in advanced melee, are they explained anywhere what directions you have to chose to make each character do them? Nope. Am I gonna waste countless hours finding them in this game just because they are not explained anywhere? No way, burn in hell game.
I think you are over-exaggerating .. it takes a week learning the basics.. after that you develop your own style.It's a Deathmatch MMOG for Christs Sake either give me the options to shoot things, or in this case beat things up without having to break my head against the table and if need be give me options to defend myself, don't just throw a bunch of BS at me that I'm just supposed to learn like some goddamn math formulas.
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