just a few quick ideas

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first time poster blah blah blah so take it easy on me heh. anyways i just got a few ideas that may be interesting to some or should they ever be implimented.

1.) is it just me or does anyone else think that when in a BS, the person blocking should have their hands against the beam head instead of the crossed X type shape? sort of like trying to push it back. i've only ever seen a few block struggles that were done without someone pushing against the beam with their hands

2.) also when in a BS, if you a hit a building or terrain or something, you should not get blown up straight away. rather use more ki to try and repel the beam? mabye even health? (i'm not sure if this is what crushing damage is as in the 1.1 outline)

3.) this one has prolly already be talked about but perhaps weaker characters such as trunks should be given just a little boost in speed or heath? i mean a SSJ trunks vs SSJ vegeta does'nt really have a chance at an even level. the only half decient attack trunks has is finishing buster.

well thats my 2 cents
 
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these are good ideas, well done. :yes:
The ssj trunks needs an increase in speed, even more so if u consider his final 2 transformations both take speed in exchange for health
 
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k i got one more too add. not sure if this could be done or not.

1.) if you are much stronger than an enemy (mabye 2X their power level) and they fire a beam at you, you could grab the beam and just hold it then decide who or where to push it away to. trunks did this when he met freiza and grabbed his death ball and walked with it a little bit. goku also did this to super buu and his death ball. thou he really just ran and pushed it back but still!
 
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:yes: :yes: i like it and i remember seeing trunks and vegito do it(not goku) but still i think its a good idea
 
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oh yeah sorry it was veggeto that did that. my bad. they are only little suggestions but i think they would make the game much more fun to play. now this idea prolly would be to hard to incorporate but if it was to be included, personaly i think would be so cool.

1.) when either freiza or majin buu (i know he does'nt have the death ball move but when he is in kid buu form i think he should have it) are in their final form and are over 50 000 000, when they cast a death ball (fully powered only) and it misses someone and hits the terrain instead, why not have the map change like in the show? i know this would prolly require a level change and might not be able to keep all the stats and PLs, but what if say all the nice green grass turns brown, the water turns red or something and all the sky goes a dark grey/blackish color and have bolts of lightning come down around the map. mabye this could only be done on the namek planet to save time and to be true to the show.

watch the majin buu episode where he uses a death ball on the kaioshin planet (is that the name of it?) as this is where i got the idea from last night. this would only be allowed to do once just to change the look at the map your fighting in. cuz as anyone knows, you fight in the same map for to long it gets very boring. what you all think?
 
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Great ideas man, so glad to see someone thinking and bringing new thoughts to the game. I hope they increase Piccolo's speed in the future, as I never remember him being a slow character.
 

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