first time poster blah blah blah so take it easy on me heh. anyways i just got a few ideas that may be interesting to some or should they ever be implimented.
1.) is it just me or does anyone else think that when in a BS, the person blocking should have their hands against the beam head instead of the crossed X type shape? sort of like trying to push it back. i've only ever seen a few block struggles that were done without someone pushing against the beam with their hands
2.) also when in a BS, if you a hit a building or terrain or something, you should not get blown up straight away. rather use more ki to try and repel the beam? mabye even health? (i'm not sure if this is what crushing damage is as in the 1.1 outline)
3.) this one has prolly already be talked about but perhaps weaker characters such as trunks should be given just a little boost in speed or heath? i mean a SSJ trunks vs SSJ vegeta does'nt really have a chance at an even level. the only half decient attack trunks has is finishing buster.
well thats my 2 cents
1.) is it just me or does anyone else think that when in a BS, the person blocking should have their hands against the beam head instead of the crossed X type shape? sort of like trying to push it back. i've only ever seen a few block struggles that were done without someone pushing against the beam with their hands
2.) also when in a BS, if you a hit a building or terrain or something, you should not get blown up straight away. rather use more ki to try and repel the beam? mabye even health? (i'm not sure if this is what crushing damage is as in the 1.1 outline)
3.) this one has prolly already be talked about but perhaps weaker characters such as trunks should be given just a little boost in speed or heath? i mean a SSJ trunks vs SSJ vegeta does'nt really have a chance at an even level. the only half decient attack trunks has is finishing buster.
well thats my 2 cents