Ah, Ok.
I am currently getting bored of Saiyans.
I tried playing as Buu/Piccolo/Cell/Freiza but they are even more boring.
Heres a nice site on them too...
http://home.hot.rr.com/retasu/jinzouningen.html
I guess I lost interest over the fact every DBZ Fighting game
includes the same characters. I was wondering if the Androids
could be incluted? 16, 17, and 18. For the Fact they did have
their own saga, They do not complain about being weak like Cell
and Buu and ***** all the time. They got pride, Kinda like freiza.
Stubborn but they beleive in themselves. They lack attacks. But if
you have read my previous posts on them Each one has atleast
as many attacks as krillin, or as many attacks as krillin currently
has. I do not mind if they do not get a transformation. I melee
most of the time too so maybe they can be slightly a bit stronger
in melee for those who barely use beams in-game?
The game is lacking some villians too.
Heres my idea's and attacks for their transformations:
Jinzouningen Juuroku (Android 16)
----------------------------------------------------------------
Attacks
Melee
Ki Blasts
Generic Beam
Hells Flash
Attacks after Power Up/Transformation(s)
Melee (Increased)
Ki Blasts
Generic Beam
Hells Flash
Super Punch (Flying punch, Can come back like freiza disk)
Dooms Day Bomb (Charge time like the current Spirit Bomb)
Jinzouningen Juunanagou (Android 17)
------------------------------------------------------------------
Attacks
Melee
Ki Blasts
Generic Beam
Flush Bomber (An insanely fast Rezoku attack)
(Go here to see Flush Bomber http://www.jinzonigen.net/ssj4kain/f1.shtml)
Attacks after Power Up/Transformation(s)
Melee (Increased, not as much as 16's though)
Ki Blasts
Generic Beam
Flush Bomber
Bakurikamah (stance and performance is like Big Bang Attack)
Dooms Day Bomb (Charge time like the Current Spirit Bomb)
Jinzouningen Juuchachigou (Android 18)
-------------------------------------------------------------------
Attacks
Melee
Ki Blasts
Generic Beam
Kienzan (Goes straight, it aint like Destructo disk or Freiza disk)
Attacks after Power Up/Transformation(s)
Melee (Increased a bit more than 17's but not as strong as 16's)
Ki Blasts
Generic Beam
Kienzan
Ki Wave (Powers up and unleasehes a kamehameha-sized attack)
Dooms Day Bomb (Charge time like the Current Spirit Bomb)
------------------------------------------------------------------------
Side Technique
Barrier:
Also I think that hitting block button repeatadly two times.
should activate a barrier for all 3. You will be immune to:
Melee, Disks, Eye Beams, Lazers, Generic Beams, Ki Blasts, Ki Blobs.
Hikou:
The ability to fly without using Ki. It is literally flying.
They should gain power level lower than everyone else for the
fact they do not run out of energy. so it'd be unfair. So how about
they can transform every 1,500,000PL Gain. And gain PL by
100,000 after killing someone equal to their strength. killing
someone weaker will gain them 50,000PL gain. Getting killed
by someone stronger than them they get a 150,000PL Gain.
I just gave you all the balancing idea's I could, And I see nothing
wrong with it. The rate they get PL to transform would be like the
rate of trying to reach a 4,000,000PL just to transform with any
other player. That way people wont whore the infinite ki. They
also had their own Saga so I do not see why they cannot be
added.
I am currently getting bored of Saiyans.
I tried playing as Buu/Piccolo/Cell/Freiza but they are even more boring.
Heres a nice site on them too...
http://home.hot.rr.com/retasu/jinzouningen.html
I guess I lost interest over the fact every DBZ Fighting game
includes the same characters. I was wondering if the Androids
could be incluted? 16, 17, and 18. For the Fact they did have
their own saga, They do not complain about being weak like Cell
and Buu and ***** all the time. They got pride, Kinda like freiza.
Stubborn but they beleive in themselves. They lack attacks. But if
you have read my previous posts on them Each one has atleast
as many attacks as krillin, or as many attacks as krillin currently
has. I do not mind if they do not get a transformation. I melee
most of the time too so maybe they can be slightly a bit stronger
in melee for those who barely use beams in-game?
The game is lacking some villians too.
Heres my idea's and attacks for their transformations:
Jinzouningen Juuroku (Android 16)
----------------------------------------------------------------
Attacks
Melee
Ki Blasts
Generic Beam
Hells Flash
Attacks after Power Up/Transformation(s)
Melee (Increased)
Ki Blasts
Generic Beam
Hells Flash
Super Punch (Flying punch, Can come back like freiza disk)
Dooms Day Bomb (Charge time like the current Spirit Bomb)
Jinzouningen Juunanagou (Android 17)
------------------------------------------------------------------
Attacks
Melee
Ki Blasts
Generic Beam
Flush Bomber (An insanely fast Rezoku attack)
(Go here to see Flush Bomber http://www.jinzonigen.net/ssj4kain/f1.shtml)
Attacks after Power Up/Transformation(s)
Melee (Increased, not as much as 16's though)
Ki Blasts
Generic Beam
Flush Bomber
Bakurikamah (stance and performance is like Big Bang Attack)
Dooms Day Bomb (Charge time like the Current Spirit Bomb)
Jinzouningen Juuchachigou (Android 18)
-------------------------------------------------------------------
Attacks
Melee
Ki Blasts
Generic Beam
Kienzan (Goes straight, it aint like Destructo disk or Freiza disk)
Attacks after Power Up/Transformation(s)
Melee (Increased a bit more than 17's but not as strong as 16's)
Ki Blasts
Generic Beam
Kienzan
Ki Wave (Powers up and unleasehes a kamehameha-sized attack)
Dooms Day Bomb (Charge time like the Current Spirit Bomb)
------------------------------------------------------------------------
Side Technique
Barrier:
Also I think that hitting block button repeatadly two times.
should activate a barrier for all 3. You will be immune to:
Melee, Disks, Eye Beams, Lazers, Generic Beams, Ki Blasts, Ki Blobs.
Hikou:
The ability to fly without using Ki. It is literally flying.
They should gain power level lower than everyone else for the
fact they do not run out of energy. so it'd be unfair. So how about
they can transform every 1,500,000PL Gain. And gain PL by
100,000 after killing someone equal to their strength. killing
someone weaker will gain them 50,000PL gain. Getting killed
by someone stronger than them they get a 150,000PL Gain.
I just gave you all the balancing idea's I could, And I see nothing
wrong with it. The rate they get PL to transform would be like the
rate of trying to reach a 4,000,000PL just to transform with any
other player. That way people wont whore the infinite ki. They
also had their own Saga so I do not see why they cannot be
added.