New Member
I always wanted to pick up modelling. I fiddled around on milkshape a while back, but for the last 3 days i have been doing the same with 3d studio max and I have finally got something that is reasonable to show.
I've already read up a lot on modelling, but i still think i'm lacking knowledge of the program and modelling in general. So feel free to give as much criticism as you can, i know there are some great modellers around.
here come the piccies:
and here's a little meshsmooth render:
It's really high poly, i think it should be able to do away with some of them. But I think i need help on that.
Another thing, how do you recolour individual polygons like the eyebrow and eyes in max? I made the eyes (i hope) fully animatable, and i want fiddle around with them.
Anyway post your comments people, i need to learn.
So if you see any faults whatsoever please tell me.
I've already read up a lot on modelling, but i still think i'm lacking knowledge of the program and modelling in general. So feel free to give as much criticism as you can, i know there are some great modellers around.
here come the piccies:
and here's a little meshsmooth render:
It's really high poly, i think it should be able to do away with some of them. But I think i need help on that.
Another thing, how do you recolour individual polygons like the eyebrow and eyes in max? I made the eyes (i hope) fully animatable, and i want fiddle around with them.
Anyway post your comments people, i need to learn.
So if you see any faults whatsoever please tell me.