Help with Enviromental Light Entity

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Well, I have a problem with my enviromental light entity. In my map I have a brush with the texture '+0~GENERIC65' and an environmental light entity above the brush. But when I'm testing my map I don't see my the brush I created, all I see is a big bright white solid and everything else is black. Do I have to change the settings of the environmental light entity or is there a problem with my brush?
 
The Viking
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change the texture, and set the brightness of the environmentlightenity.
 
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Thanks, I fixed that.
Can anyone here fix leaks for my map?
 

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