short and exact: a deattached generetic beam (with currently a small trail)Mike88 said:Can somebody tell me what they mean by Generic Balls in the 1.2 outline?
there's another possibility to shoot it ... it just appeared while testing ... but it isn't sure if it stays so ... I like it, but I won't tell you how it is :ÃMagus said:Hold secondary fire instead of primary fire while generic beam is selected, and a ball wil be launched
a clear nos/ yeo (sounds better in german) ... 1. is has a lil trail (like a kiblast) ... 2. I still hope for giving it a full trail (like SBC) ... and make it random if full or low ... 3. *add: and non-contrallable (deattached) (projectile)Magus said:basically a generic beam without a tail.
you got it in all points ... but Magus already said itMike88 said:So basically it's Generic Beam that you can't control and does the same damage. It sounds like they were just looking for secondary attack for Generic Beam.
if you don't know anything, just be quietWizard's Curse said:Actually it does (should anyway) more damage (at the same KI cost) since you cant controll it
if you don't know anything, just be quietBihal said:you can't control it or struggle with it...
you can't control it ... if the enemy evades once, you'll definitly miss him (just if he moves back ) ... with gene attack you could controll and hit the enemy, even if he dodged itMike88 said:Their has to be a disadvantage for using the ball over the beam.
yeah ... I liked it, too ... so I suggested it ... and voila ... it's inMagus said:I like it, something quick to launch on a downed opponent. :yes: