Evil team skins.

Old School
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This was done in the older versions of esf, like alpha 2.0, and i thought it was pretty cool. For those who dont know what im talking about, ill explain.

Currecntly when you go on the evil team, nothing changes to your player, visually. But in the earlier versions, your player skin was altered. The skin tones would look different, like more pale, evil like, and they would bear some symbol on their body somewhere, to signfy that theyre on the evil side. Gi color changes were also done, like vegetas blue would be changed to black, piccolo's purple gi was more blue, ect.

Personally I thought it was pretty cool. And for those who dont really like the evil skins, maybe a cvar cound be added somewhere in the advanced options to enable or disable them, making it how it is now.
 
Super Saiyan Dabura
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Thats a good idea (like if tha server has 2 many players I have 2 drag croshair acros player 2 c if hes on my side (if its a team play server)).Or they could have different clothes.That is a very good idea me think so.YES:)
 
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Well that's the main purpose of the diamonds, but I still like the idea. A cvar toggling this feature would be nice.
 
Old School
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true, i think the team used the diamonds in place of the evil skins (from alpha to beta 1.0) because it would be easier to spot from a far, which is more bennificial. maybe later on this might be considered being added, when all the top priority stuff is done with.
 
Super Saiyan Dabura
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Blah!I forgot about the diamonds heh!Nevermind but I still hold on my word;/
 
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</font></font>yeah ... during a team game in Alpha, you couldn't really seperate the players ... so they made the diamond version
I prefer the current system alot ... because ESF is a game you fight with huge distances ... it's often a "searching-a-moving-black-dot-on-screen"-game ... and from these differences you are NOT able to seperate good from evil ... in current version (B1.1) the models are scaled down ... this means you would have to stand 2-3m away to see if it's a good or an evil player ... this would suck ... that's the reason for the crosshair, diamonds and the scouter

to reskin ALL models (normal state, transformd state, sliced bodyparts) would cost too much time it also would cause that the models folder would get almost double as big as currently ...
but still ... I think it's too much to do for a useless function

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