ESF Evolution Addon

The Viking
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Well sort of...It requires hlsdk and amx coding. Anyways i'm starting on my 2nd map for EEA.
 
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heh yeah, goku already is a monster when he hets to ssj3, anything more would be overkill
 
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nuttzy said:
heh yeah, goku already is a monster when he hets to ssj3, anything more would be overkill
yea thats no joke cuz going ssj4 doing a kamamha Beam Would Kill everyone on the map

which would be sad
 
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thats somewhat the case already, you need a big map to play EEA at high PL ill tell you that
 
The Viking
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That will only happen if there is someone on the server with a low pl. Lowpl and highpl in 1 server= map nuking. It's the differnce in pl that makes explosion radius.
 
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Yup, i played a game in where there was three guys with 999mil pls, and the kamehame was normal sized.
 
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The beams used to be huge, but no more since i change server's pl average
About AMX, it won't be needed, i started to port to metamod (>_<) because i don't have lot of stuff left to do (just code some fx and 2-3 others minor things) and it is way more handy
 
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You'll need Metamod (metamod, not adminmod :/) and of course the models and sounds
 
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ok and the metamod how and where do i get it and install it??? does the install work in the same way as any normal installer or do i have to do it manually??? (or will u include an installer in EEA with wich automatically installs eea AND metamod?? cuz that would be the greatest solution since i (and im sure a lot of people with me) do not understand how to manually install a metamod (if its not by installer))
 
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Yeeh could you make a sort of readme how to use EEA EXCATLY cause I hate screwing up my ESF :\
 
The Viking
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The readme will come with the install.
 
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How could you be screwing up your esf with.... ugh, never mind. Just wait for it to come out and we'll talk about installation.
 
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This is gonna be the best ohh and try making pl's to the real dbz ones
 
The Viking
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We can't do that, that would outbalance the game. And it would take way to long to transform.
 
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yea it would. i like the concept that zack had posted in the EEA forums, about PL and the requirement to transform.
any new progress on this? im excited to see how this all works, code wise.
 
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is metamod all that is required to play, or is there something else that we need....you mentioned
models and sounds, but just making sure
 
The Viking
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That kind of stuff will come with the release, the models maps animations sprites will be included with the install.
 

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