Just checked this pic
And to behonest I was quite dissapointed, I think the level of detail achieved on the skin is quite poor compared to some of the work available. The modelling seems pretty decent, although can't really comment on it without seening any flats.
However, the shading on the pants looks very monotone, one colour with dodge and burn doesn't show much variation or real depth in the folds, theres hardly any highlights on it and doesn't show much texture work. I guess for a standard anime texture its alright but compared to some of the other Z textures I've seen around here its urrrg.
The top is average by best, the black section doesn't really suggest any type of material and looks very flat shaded again, the arms are probably the best bit on this part, muscle anatomy seems fine. The hands from what I see are need some re-working, they look like a one tone hue with a grey brush used to fill in the detail !!?!$!"£ check some human references for hands / or look at your own hands, theres blues, reds and yellow hues in your hands,,,. I think the overall skin tone has some issue too, but then again its difficult to find a common reference throughout dbz
The face is ok, but yet again far to much use of true black shadows makes her look almost goth if it wasn't for those blonde locks. The lips do look nice I think thats a well worked part of the texture, but the whole face skin seems one tone. I guess there maybe highlights / shadows on the face? but if there are the rendering technique you've used has blocked them out.
This is not meant to be a flame in anyway just some things that are very noticeable and I am no master artist either...
And to behonest I was quite dissapointed, I think the level of detail achieved on the skin is quite poor compared to some of the work available. The modelling seems pretty decent, although can't really comment on it without seening any flats.
However, the shading on the pants looks very monotone, one colour with dodge and burn doesn't show much variation or real depth in the folds, theres hardly any highlights on it and doesn't show much texture work. I guess for a standard anime texture its alright but compared to some of the other Z textures I've seen around here its urrrg.
The top is average by best, the black section doesn't really suggest any type of material and looks very flat shaded again, the arms are probably the best bit on this part, muscle anatomy seems fine. The hands from what I see are need some re-working, they look like a one tone hue with a grey brush used to fill in the detail !!?!$!"£ check some human references for hands / or look at your own hands, theres blues, reds and yellow hues in your hands,,,. I think the overall skin tone has some issue too, but then again its difficult to find a common reference throughout dbz
The face is ok, but yet again far to much use of true black shadows makes her look almost goth if it wasn't for those blonde locks. The lips do look nice I think thats a well worked part of the texture, but the whole face skin seems one tone. I guess there maybe highlights / shadows on the face? but if there are the rendering technique you've used has blocked them out.
This is not meant to be a flame in anyway just some things that are very noticeable and I am no master artist either...
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