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I always thought Half-Life was a heavily modified Quake 1 engine. o_oMr. Satan said:This would be fun, but this is the Quake 2 engine and this is Half-Life. This would be near, if not completely impossible.
BUT, on Half-Life 2 I could see this being done easily.
This can't be done without heavy ass coding, and animating. :Sfortnox said:im sure this has been uggested b4, but what about enviroemental weapons? so u can grab a tree and smack ppl with it, throw rocks, possibly even use the sides off cell arena's as javilins, and if ur strong enough throw a cliff, there could be all sorts of enviromental weapons and such, and they dont just have to be enviromental, you could hav a map with swords and sheilds, and possibly even use player's gibs as weapons (swing their bodys round and throw em, smack ppl with their skull, use their leg as a club, etc. etc.) perhaps on kamis lookout u could find the neyon pole (the one that grows) and stuff, think of all the possibilities. throwing rail way peices, throw cars, huge lorrys, trees, benches, etc. etc.
Actually it was postponed because we didn't have time to balance it and noone got me the treeparts and particle sprites for the explosion.Sonic Boyster said:lol... wow...
All right, I guess I could come in here and clear some stuff up since there seems to be a lot of misinformation and confusion going around heh... Before 1.2 was released the team had frieza's telekinesis set up to pick up and throw map entities like Namek houses and trees, or so I have been told. The idea was dumped, assumably because:
A.) Those models don't come back, you eventually have a naked map.
B.) How do you not see a house flying at you?
For whatever the reason, the idea was dumped, and now they just use rocks.
Picking up a tree and swinging it? I'm not so sure about that. It sounds fun, but wouldn't that just make you a big target for people? Advanced melee wouldn't work unless you either dropped or broke the tree when it started. Besides, everyone would pick up the trees right away and then no more trees.