ECX or FCX on dedicated server ?

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Hi,
do you know how to activate ECX or FCX modes on a dedicated server ?

Thank you for your help
 
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Those are add-ons though. Once installed on the server, it should be "used" instantly. What issues do you have?
 
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I do remember there is a map in the game (ECX version) that it is a big arena likes cellgame and the dragon balls are automatically collected on the front of the arena, but I don't remember its name. Can you guys remind it to me? Urgently needed cuz I cannot transform to the super saiyajin instantly while I create a new game.
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Those are add-ons though. Once installed on the server, it should be "used" instantly. What issues do you have?
check my post above please.
 
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@gokublack , I think you got the wrong post.

@Skyrider,
client side (windows) I installed "esfb123.exe" then "esf_ecx_rc2-2.exe"; on the client side no problem the mod is well installed and working.

For the server I took these files from the client side that I uploaded to linux as a dedicated server; and if i log into the server it works fine, but i am in esf1.2.3 "vanilla", not in "ecx_rc2"
 
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The only thing I can think of is that amxx is not being loaded or the plugins are not loaded. Have you checked first if amxx works server side?
 
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ECX may not be configured for Linux by default. Post the contents of your /esf/liblist.gam and /esf/addons/plugins.ini.
 
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/esf/liblist.gam:
//  Earth Special Forces Game Info file
game "Earth`s Special Forces"
url_info "http://www.esforces.com"
url_dl "http://www.esforces.com/files.php"

version "Beta 1.2.3"
size "125002292"
svonly "0"
cldll "0"
type "multiplayer_only"
nomodels "1"

//gamedll "dlls\hl.dll"
//gamedll "esf_bot\esf_bot.dll"
//gamedll "addons\metamod\dlls\metamod.dll"
//gamedll_linux "dlls/hl_i386.so"
gamedll_linux "addons/metamod/dlls/metamod_i386.so"
I don't have
/esf/addons/plugins.ini
 

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