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- Mar 1, 2010
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Hi,
I was thinking of something instead of having a rader to know where your enemy is, and I came out with this:
The player is able to detect where the enemy is, if the enemy raised his power level or is charging a move like galic gun,death ball etc or when a beam comes so close .
This helps you to hide from the opponent if you are running low on energy or hit points, this may also come in handy if you want to prepare a surprise beam shot to your opponent.
And since the maps that the team is working on are so large so you won"t have to waste your energy looking for your enemy.
Example from the anime: it's just like what happened when goku and vegeta raised their power to make kid buu come to them. if you remember you will see that buu detected their energy so he knew where they are,and came running.
So you should make the character turns his face to the direction from where the energy is coming.( this may include some effects) watch the video of the example and you will know what i mean .
I was thinking of something instead of having a rader to know where your enemy is, and I came out with this:
The player is able to detect where the enemy is, if the enemy raised his power level or is charging a move like galic gun,death ball etc or when a beam comes so close .
This helps you to hide from the opponent if you are running low on energy or hit points, this may also come in handy if you want to prepare a surprise beam shot to your opponent.
And since the maps that the team is working on are so large so you won"t have to waste your energy looking for your enemy.
Example from the anime: it's just like what happened when goku and vegeta raised their power to make kid buu come to them. if you remember you will see that buu detected their energy so he knew where they are,and came running.
So you should make the character turns his face to the direction from where the energy is coming.( this may include some effects) watch the video of the example and you will know what i mean .