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I think I have an idea on how to make Frieza's Death Wave work in ESF. I was thinking of making it a thin blade-like shape, about as thin as the disks.
Now...have any of you ever played the Import DBZ Legends and played as Frieza? When he used death wave, there was a line of tiny explosions that rapidly went along the ground in a straight line in an instant.
Thats how I was thinking death wave could work. I was thinking of making it a purple-colored blade and be chargable, the longer the harge, the stronger. It would take a lot of ki though (like Krillin's Scatterbeam) to charge up because of the type of attack it is. Anyway, I was thinking that maybe when death wave is fired, it becomes like a disk and would be an insta-kill if it hits anyone or it can just explode on them like the death wave in Budokai 2, but if it hits the ground, it would cause of line of small explosions that would continue until it reaches the wall. So this attack would be useful against those still on the ground if they get caught in the line of explosions...and it would still be useful against those in the air if its thrown right at them. The blast radius of the explosions would be a little bigger than the finger beam so it could catch people in the line a little easier if your aim is slightly off or they move a little to the side.
Anyway, I just figured this would be a unique attack for frieza and wouldn't be too powerful so it wouldn't be spammed like mad, but still useful for a sneak attack on someone on the ground.
Anyway, this is my idea and the team can change it if they want if they decide to use it. It sounds complicated. I know. But it never hurts to try.
Now...have any of you ever played the Import DBZ Legends and played as Frieza? When he used death wave, there was a line of tiny explosions that rapidly went along the ground in a straight line in an instant.
Thats how I was thinking death wave could work. I was thinking of making it a purple-colored blade and be chargable, the longer the harge, the stronger. It would take a lot of ki though (like Krillin's Scatterbeam) to charge up because of the type of attack it is. Anyway, I was thinking that maybe when death wave is fired, it becomes like a disk and would be an insta-kill if it hits anyone or it can just explode on them like the death wave in Budokai 2, but if it hits the ground, it would cause of line of small explosions that would continue until it reaches the wall. So this attack would be useful against those still on the ground if they get caught in the line of explosions...and it would still be useful against those in the air if its thrown right at them. The blast radius of the explosions would be a little bigger than the finger beam so it could catch people in the line a little easier if your aim is slightly off or they move a little to the side.
Anyway, I just figured this would be a unique attack for frieza and wouldn't be too powerful so it wouldn't be spammed like mad, but still useful for a sneak attack on someone on the ground.
Anyway, this is my idea and the team can change it if they want if they decide to use it. It sounds complicated. I know. But it never hurts to try.