Well, If you cant play the game it sucks, Super Dragonball Z has create your own combo's, the limits are your skill, in tenkaichi is ddr, and the same combo's for every character, every move the same. Super dragonball is still the greatest console dbz game i've played, by far, and i still only know about 1/3rd of the characters properly, and i only know how to use vegeta and goku to almost their full potential. My fav combo is with goku, you start by setting up 2 kame torpedo's, swoop towards them, letting the torpedo's go at them one at a time (you can trick em out with a sidestep when u get close), when they hit you're opponent, you hit them down on the floor with a hard dash attack, hit them up into the air, follow them up, do your standard melee combo to the 2nd punch, then start his kicking special move combo, then you start his ultimate fist technique, turn supersaiyan (hitting them up into the air) and then use super kamehameha, takes about 80% of their health for some people. To do all that you do need the super cancel for goku though and a lot of skill. In tenkaichi all you can do is swoop after, teleport after, charge hard hits and do the same combo after gut punches and sweep attacks, and do the air combo too, the special moves dont need any skill to pull off, just wait till your opponent is vunerable. Dont get me wrong I like tenkaichi, but the game has no depth, like I've said, its a couple of moves and you know the entire game, there's so many characters because all they really had to do was make some new animations and models and then tat around with their attack, speed and defense. I like the game, but they could've made it so much more if they hadnt made it full of useless character's and concentrated on making them unique, even the budokai games had more variation.