CS maps with ESF

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ever wanted to play CS maps for ESF all you have to do is copy all the .wad file from your cstrike folder and put them in your ESF folder then u can play CS maps on other servers!

i have a server up and running some CS maps but the server is not complete so it will not change maps yet but for now i left it on de_aztec so come and have fun at:

name: Dragonball Z
address: 67.161.55.188 :warning:

sorry for the inconvinience but for some reason my server keeps crashing so i will keep trying to fix it.
 
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Thats the stupidest idea I've ever heard......May god have mercy on your soul
 
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Roflmao, some maps would work other would not, be fun tho only run and jumping maps I would try that out ;)
 
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This person obviously doesn't know anything about scales of the maps and the models... If all the maps for all the mods does fit, I think the maps section for all mods will be super duper huge
 
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If you didn't have to recompile the maps with the ESF Hull file, it'd be fun, but since it'd look retarted, then no.
 
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Its been done. In the old alpha versons, not that funny really... I made a pic ages and ages ago of it, but theres no way I could find it now, maybe someone else will.. Doubt it
 
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you can do this with DMZ maps too. You can play dmz_shores on Mister Satans server...good map.
 
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I remember placing CS maps into AHL and then turning on coop.
Then I would turn on cheats and start adding Half-Life Human Grunts
and create a save file to make my own mini-Single Player adventure. I
forgot what commands I used but there was impulse 76 (I think that was
it, its the hgrunt factory or something, creates an hgrunt), and noclip so
that the grunts wont attack me as I move around the map :p

Oh yeah, I think you also needed to add mp_allowmonsters 1 or somethin'
it was a long time ago when I was still interested in mapping.
 

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