charging bar

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i found in advanced melee when i initiated the charging bar for combos to be a certain speed. that speed allows me to do 2 combos at the most. when i let 5 prepunches go, i have this very very slow charging bar allowing me to pull of 3 or even 4 combos.

I dont think it's reasonable for this. if you initiate a charging bar for advanced melee right away it should be slower than when i let 5 prepunches go.
 
The Krazy One
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The "charge-bar", as it's put by most people, is the stun time on the other player. That's why when you do 4-6 pre-punches, your charge-bar goes relatively slow, but when you do 1-3, or 7-12, the charge-bar goes fast. I always put in 6 pre-punches so I get the maximum amount of stun-time. I get in about 2 combos at the most, but you get at least 7-9 light attacks in.
 
Moving with Sonic Speed
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It's like that on purpose. 6 prepunches gives the maximum stun time. Starting it too early or too late means less stun time.
 

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