suggestions
A) make an OPTION for the player to have an auto-view/auto-center on the enemy he is melee-ing meaning if the player is targeted your view is locked on to him and you will have your ooonent at the very center of your crosshair while meleeing him . the view can be deactivated if you change your attack from the melee. This is if you want to make a better chance of chaining your melee attacks because its obviously hard doing so when you hit your opponent flying so far.
the OPTION stuff what i meant is for this feature to be enabled or be disabled to the players will if he wants to manually find the enemy or enable the locking automatically. you know some sort of cvar ex "cl_automeleelock 1 or 0". so if the player thinks this featere is for sissies he can turn this off
this suggestion is just for the melee
that is all ty
and lastly esf blade, thanks for the bots, your a 56k savior!!! keep up th good work with the bots!!!
happy meleeing everybody!!!
A) make an OPTION for the player to have an auto-view/auto-center on the enemy he is melee-ing meaning if the player is targeted your view is locked on to him and you will have your ooonent at the very center of your crosshair while meleeing him . the view can be deactivated if you change your attack from the melee. This is if you want to make a better chance of chaining your melee attacks because its obviously hard doing so when you hit your opponent flying so far.
the OPTION stuff what i meant is for this feature to be enabled or be disabled to the players will if he wants to manually find the enemy or enable the locking automatically. you know some sort of cvar ex "cl_automeleelock 1 or 0". so if the player thinks this featere is for sissies he can turn this off
this suggestion is just for the melee
that is all ty
and lastly esf blade, thanks for the bots, your a 56k savior!!! keep up th good work with the bots!!!
happy meleeing everybody!!!