I'm trying to figure out how easy it would or wouldn't be to make a beam or ball or other blockstruggle not detonate when you're pushed into a wall... I understand not being able to move backwards would make the force harder, but that should just give a boost to the opposing end according to how much or how fast they would be moving should their moving not be blocked.
...Many a time in Dragon Ball Z, in a block struggle, the blocking character is on the ground, and a few times they've been up against a wall, and ended up pushing it back.
What I'm suggesting is a bs's beam or ball should only detonate when you lose the BS meter battle. That way BS's could commence on the ground.
I don't know, maybe it's just me. Input is of course always welcome.
...Many a time in Dragon Ball Z, in a block struggle, the blocking character is on the ground, and a few times they've been up against a wall, and ended up pushing it back.
What I'm suggesting is a bs's beam or ball should only detonate when you lose the BS meter battle. That way BS's could commence on the ground.
I don't know, maybe it's just me. Input is of course always welcome.