Blocking suggestion

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blocking has probably changed somewhat in 1.1 but i think it would be really great if there were two different types of block.

if your PL is lower you do the current block
if your PL is higher you should dodge the attack.

with melee struggles implemented you should continualy dodge. should still be an element of chance based on ammount of difference.
 
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well... should be dodge able only when you can SWAP the beam/attack away... But i am thinking how you should dodge it then? duck?
 
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How about, if you are way stronger, you can catch the beam, and then hold it and click to throw it somewhere? That'd be kind of cool...

EDIT: Just remembered the swatting feature...so I guess this is kind of already in, in a way...oh well. Nevermind.
 

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