beam tracking

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I've noticed that when i've shoot a kamehameha wave it sometimes doesn't catch when I want to move the beam. So i cant control the beam and it just goes straight.

I was just wondering if this has been addressed.
so maybe add a better "beam catching system?"
 
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i think you can only controll it after the beam traveled a certain distance
sometimes it doesn´t respond to my commands, but a bit later(or father away) it works
 
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I know but...like i want to be able to control it the minute it leaves my hands...err characters hands
 
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Originally posted by Hiro
I know but...like i want to be able to control it the minute it leaves my hands...err characters hands
yes i think that would be better, more dbz like. e.g when u see ppl fire beams then do a 90 degee turn with them to fool the other person
 
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i had a prob with gokus kame and trunks's burning attack not connecting we fired the beams at each other and no PS or anythin they both passed through each other we both took damage. It happens randomly
 
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some of the blasts are uncontrollable

furiza's death ball

vegeta's big bang

cell and piccolo's special beam cannon

but to answer your question it depends on your pl how fast the blast turns. if you charge it very short it moves a lot better to but with less damage. understaaaand?

random quote version 1.5:

"you gon' eat your cooornbread"

"hell yeah, im gonna eat my cornbread"
 
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i think you dont fully understand how the beams work..
if u shoot a beam, first it goes straight...
after about the lenght of a half map, it starts getting controllable..
i think they did that because it else would be the same as 1.8...
just let the beam fly around you for about 100 times..

but that will change in the beta.. haven't you seen the kamehameha movie? the beams are totally different..
 
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HALF A MAP thats ages, i agree the beams shouldnt be able to go forever tho but just have a max distance the beam can travel, like with D2 if you use guided arrow and a weapon with allways pierce then it could just keep goin through them until their dead but they put a arrow travel distance cap on so it cant happen.
 
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hehe i wont ruin some of the fun for u all..




lets just say its gonna be different... :D
 
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does anyone know anything bout this. I had a prob with gokus kame and trunks's burning attack not connecting we fired the beams at each other and no PS or anythin they both passed through each other we both took damage. It happens randomly
 
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thats been fixed had something to do with the old not good netcode if im not mistaken

cause the new netcode its so much better.. they made it better, faster, stronger, quicker...
 

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