I remember watching the 1.1 trailer with my good friend Genesys and saying "cool, cool, cool...what the hell is that?"
That was our first glimpse of beam jumping. It looked ridiculous. We could barely remember ever seeing anything like it in the show. It didn't seem to fill any gaps in the game. Basically, we thought it was a silly addition to the game.
My opinion of beam jumping has only decreased since then, and particularly since the release of 1.2, the only reprieve being that beam jumping off people was removed.
Baiting people towards you and then beam jumping away is a barely legitimite tactic. it was tolerable in 1.1 because it wasn't too hard to avoid, but it was a good once off attack to use, and all was good.
But in 1.2, it's nearly impossible to get away from. Swooping is slower. Much slower. Not only is the actual swooping slower, you need to double tap to execute the swoop, adding another slow down to the equation.
Teleporting is now delayed. Usually, by the time a SSJ has beam jumping far enough away from their Kame to kill you, you can teleport twice if you're fast on the draw. And that's just not far enough.
Chasing them is difficult as well. Teleport is reduced in it's effectiveness. If it's a Goku, even worse as he can teleport while charging his beam. Discs won't hit them. You cannot swoop fast enough to get to them.
Teleporting does work, but of course you smack them into a wall, which they then beam jump off to the other side of the map, and it all starts again. Combined with the exploits that you gain from turning flying on and off, it just makes for a crappy game. Also, it seems you can't hit someone with melee once they are in a beam jump.
So please, either take it out or at least make it so that the beam detonates insignificantly. It's just ****ting me off too much.
That was our first glimpse of beam jumping. It looked ridiculous. We could barely remember ever seeing anything like it in the show. It didn't seem to fill any gaps in the game. Basically, we thought it was a silly addition to the game.
My opinion of beam jumping has only decreased since then, and particularly since the release of 1.2, the only reprieve being that beam jumping off people was removed.
Baiting people towards you and then beam jumping away is a barely legitimite tactic. it was tolerable in 1.1 because it wasn't too hard to avoid, but it was a good once off attack to use, and all was good.
But in 1.2, it's nearly impossible to get away from. Swooping is slower. Much slower. Not only is the actual swooping slower, you need to double tap to execute the swoop, adding another slow down to the equation.
Teleporting is now delayed. Usually, by the time a SSJ has beam jumping far enough away from their Kame to kill you, you can teleport twice if you're fast on the draw. And that's just not far enough.
Chasing them is difficult as well. Teleport is reduced in it's effectiveness. If it's a Goku, even worse as he can teleport while charging his beam. Discs won't hit them. You cannot swoop fast enough to get to them.
Teleporting does work, but of course you smack them into a wall, which they then beam jump off to the other side of the map, and it all starts again. Combined with the exploits that you gain from turning flying on and off, it just makes for a crappy game. Also, it seems you can't hit someone with melee once they are in a beam jump.
So please, either take it out or at least make it so that the beam detonates insignificantly. It's just ****ting me off too much.